Assassin’s Creed Origins receives a new patch that adds Horde mode
Ubisoft has released a new patch for Assassin’s Creed: Origins on consoles and PC that adds a handful of new features.
The patch, which occupies 3GB, improves, among other things, the loading of distant textures that had been a problem for a few weeks. In the patch notes you can read that “selection in texture streaming has been improved to allow higher resolution textures”, and that loading “of palm tree fields has been fixed to improve their drawing distance.” Various improvements have also been added for certain locations in the game, such as Siwa or Alexandria.
As previously announced, the patch adds Horde mode to Origins, a new Nightmare difficulty, and the option to scale weaker enemies to our current level.
It also includes the possibility of filtering those locations that we have not visited yet, which is very useful to complete the game one hundred percent and unlock all the achievements / trophies, as well as hide more elements of the HUD.
That’s not all: next week comes a new update that adds a chocobo horse. Seriously.