Fans of DOOM could enjoy a gameplay of DOOM Eternal a couple of days ago. One of the things that attracted the most attention was the existence of a system of extra lives, something that veterans have recognized.

DOOM Eternal: Extra Life System

He extra life system It has created many questions about how it will work and how important its role will be for the Gameplay.

Marty stratton, executive producer of DOOM Eternal, has explained how it will work:

It’s just like a checkpoint system. We have a similar checkpoint system, only now you won’t have to walk your way from the checkpoint again to get back into combat. So, if you have a life and you die, the screen will go gray for a while and you will be invulnerable, giving you the opportunity to continue fighting to reposition yourself and return to the action where you left off without losing your progress.

For some fans this will mean an adventure with more facilities and reduced difficulty.

And for others a step back from the previous one. The introduction of the extra lives system makes sense for us, more when we know that now any other player can invade and kill us. The frustration of being killed will not be as pronounced.

Extra lives work great on invasions. It still counts as a kill, but yes, you won’t be penalized for coming back and you can pick up where you left off. It’s like a safety net

Now everything makes more sense. DOOM Eternal is out next year (2019) for PC, Xbox One, Playstation 4 and Nintendo Switch.