Losing LP, especially after having a good win rate, is frustrating. Even more so when trying to climb to the highest possible rank. Players aired their grievances on Twitter/X and Riot responded with a brief explanation.
The climb to Challenger has begun, but it seems some players are losing more League Points (LP) after losses than they are gaining after wins. Clearly, the community is frustrated and has started calling out Riot on social media, demanding an explanation of what’s really going on here.
Luckily, players didn’t have to wait too long, thanks to the League of Legends team’s Lead Gameplay Designer. Matt “Phroxzon” Leung-Harrisongiving a brief explanation of what could have happened to players, even going so far as to check their personal op.gg accounts for personalized reviews.
LoL players frustrated with LP gains and losses in Season 14
Losing and gaining LP has always been questionable in League of Legends and players complain about it constantly. LoL Season 14 just started a week ago and players are already expressing their frustration on social media, with Riot Phroxzon stepping in to provide insight into the amount of LP gained or lost after matches.
According to Phroxzon, Emerald+ players are expected to gain or lose 20 LP this season, while players below Emerald hover around 28+-. He also added that it is not uncommon to have short spurts of disproportionate gains in LP.
To clarify some things:
– Earnings in Emeraude+ will be centered around +-20 this season
– Gains below Emerald will be centered around +-28 or so (we’ll see if this ends up being unsustainable)
– Getting short bursts of +19/-21 and +21/-19 in Emerald+ are pretty normal (usually… https://t.co/RPHDu2fytv
– Matt Leung-Harrison (@RiotPhroxzon) January 15, 2024
Getting short bursts of +19/-21 and +21/-19 in Emerald+ are pretty normal (there will usually be about that many), usually when you lose multiple times at the limits of levels.
He noted that in lower versions, under Emerald, there had been some issues with LP gains at level limits, with players not being demoted correctly. This results in higher LP losses, since the system desperately tries to match the player’s hidden rank with their visible rank.
Phroxzon also explained the reasoning behind the increase in negative LP gains for some players, stating that the system tries to find the right ranking for you every match.
Don’t just read the news… listen to the latest gaming news:
A player goes 30-0. You know they’re better than the games they’re playing, but not by how much, so you put them in harder and harder games. Then when they start shedding you have to start slowing their growth, but you don’t know by how much. There is a very good chance that their rating will exceed and need to be removed = negative LP gains.
So the system works behind the scenes to get you where you need to be, especially during demotion or promotion games. He also added that while it may seem unpleasant, the only real way to solve the problem is to continue playing for the time being, even if it hurts to lose more LP.
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