We have seen it, we have played it and it is fantastic. Nvidia, at its E3 booth, proudly displayed the PC version of Destiny 2 running on a system powered by a GTX 1080 Ti video card. The settings were at maximum, the resolution in 4K and the action always took place at a locked 60 fps. The experience, when paired with a precise mouse and keyboard, is completely different from what you get with the standard console version of the game.
Digital Foundry’s John Linneman had the chance to test the title, recording gameplay in 4K and at the same time at maximum frame rate, using Nvidia Share. The results of this session of his have been included below. Obviously, for visual comparisons to console builds you have to wait. We’re particularly curious to see what the PC version will look like when compared to those for PS4 Pro and Xbox One X, however, it’s hard to complain about any aspect of the presentation we’ve seen. The game perfectly balances the HUD, detail and visual effects, and in some areas of the campaign covered in fire and pouring rain effects, we are faced with the kind of workload that would usually work well as a stress test of the game. GPU.
When compared to the Destiny 2 video that runs on the standard PlayStation 4 we made some time ago, the improvement is immense. It feels like the game’s core assets are reaching the ultra HD standard, which is great news not only for PC owners, but also for PS4 Pro and future Xbox One X users, whose versions target 4K. What we won’t have is support for an unlocked frame rate, which will remain entirely the preserve of the PC version of the game.
In addition to the resolution and frame rate hurdles, it’s still unclear to what extent the PC version of Destiny 2 will increase the level of settings compared to that of consoles, apart from obvious aspects like the anisotropic texture filter. John took a quick look at the options menu, but the Bungie reps pulled him out of there very quickly, explaining that the presets are not final and that in any case all settings were set to ultra level (Activision later went contacted us to tell us that this build wasn’t actually running at ultra settings and that more will come. In addition to support for an unlocked frame rate, compatibility with 21: 9 screens, customizable key mapping and text chat has also been confirmed, while the controllers, despite being supported, will be strongly disadvantaged compared to users who, in clashes PvP, they will use mouse and keyboard.
What excited us the most during the gaming session is the optimal level of performance seen in the PC build. Of course, we expected a GTX 1080 Ti to hit 4K resolution at 60fps, but in our experience this usually involves some setting tweaks to ensure a locked and stable frame rate. In the absence of a Game Ready driver and running incomplete code, Destiny 2’s stable 60fps is really great news, which portends equally smooth performance even at lower resolutions.
It’s also worth noting that Destiny 2 maintained its frame rate even when we captured 4K video at 60fps directly from the GPU. Now, in theory, performance shouldn’t be affected, since GeForce cards have bespoke media decoding blocks, but in practice we have found that using Nvidia Share can cause problems capturing video when playing some games. titles. All of this suggests that there is still some excess power and probably a lot of it too.
As for the downsides of the game, we only encountered one. The original Destiny didn’t rely too much on video sequences to tell the story, but rather the work was done by the cut-scenes managed by the game engine, and they changed according to the settings we chose. We’ve only played a small section of Destiny 2 but we’ve already guessed that pre-rendered video sequences are used much more frequently in this sequel. This may be fine if you are playing at 1080p, as in our opinion this is the resolution at which they were rendered.
For higher resolutions however, the sudden jump to lower quality full motion video is rather annoying. As we’re moving into the 4K era, we’re hoping to see higher quality standard for video assets, something similar to what we saw in Horizon Zero Dawn, where both the base PS4 and Pro use the same video sequences in ultra HD.
Overall though, Destiny 2 confirmed the expectations we had with its 4K 60fps, although sadly, PC users will have to wait a little longer to get their hands on the game. Destiny 2 will be released on October 24 on PC, over a month after the launch of the title on consoles, scheduled for September 6. In the meantime, if you are considering upgrading to a high-end GPU, Nvidia is offering a free copy of the game if you purchase a GTX 1080 or GTX 1080 Ti before June 27, which will also allow users to try out the beta in early access of the game, scheduled for August.