Elden Ring | Open world is inspired by Shadow of the Colossus

Elden Ring is the most ambitious game ever created by From Software, but we know very little about how it will be different from previous games created by the team. According to rumors, the design of the world will be the first thing to differentiate the game from the series Souls and Sekiro: Shadows Die Twice.

Omni, who has proven in the past to have inside information about From Software, revealed earlier this month how the design of the Elden Ring world will be a step forward in the Souls series in many ways. The landscape design was inspired by Scotland, and the open world, or rather the “open field”, as the pourer describes it, was inspired by Shadow of the Colossus, a game with an incredible sense of scale.

Many of the elements found in this world will be dynamic and will change on their own, like enemy positions, and there will also be a day / night cycle and climate system, which apparently will not be particularly innovative. The Elden Ring will also feature smaller venues in the Souls vein, the range promises to be high. All of these locations will be filled with enemies, and will be smarter than ever, presenting elaborate strategies for killing the player.

As someone who is generally not in most of the last few decades in open world titles (especially AAA) (both included), I would say that if you are in the same boat as me, you really have nothing to worry about in terms of how Fromsoft is designing his “open world” and is the reason why they are shying away from calling it the open world and moving more towards the “open field” distinction. To denote a wider opening than the previous games provided, in addition to staying away from popular and used trends in the open world. Which doesn’t just mean “So we created Dark Souls, but now the areas are big enough to ride a horse too.” But the elements and direction of design, especially in terms of an open world, are one of the things I intend to talk about and deepen in the future.

Omni also recently confirmed that multiplayer will be included in the Elden Ring, but he cannot say in what capacity.

Although the Omni looks reliable enough, we need to wait to confirm. These rumors show an incredibly interesting image, showing From Software’s willingness to take the Souls series formula to new heights.

Elden Ring is currently in development for PC and consoles.