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  5. Ghost of Tsushima has exceeded Sony’s expectations, and they praise the growth of Sucker Punch

Ghost of Tsushima has exceeded Sony’s expectations, and they praise the growth of Sucker Punch



Ghost of Tsushima has exceeded Sony’s expectations, and they praise the growth of Sucker Punch


Jim Ryan, CEO of Sony Interactive Entertainment, affirms that Ghost of Tsushima has been a success that exceeds his expectations, and puts Sucker Punch as an example of a first party studio that has grown progressively.

Although we all already think about PlayStation 5, this summer we had two great exclusive games on PS4 which in their own right have become two of the most prominent in its entire catalog. The first of them, The Last of Us Part 2, had the guaranteed success after the previous works of Naughty Dog. But Sucker Punch’s Ghost of Tsushima was the surprise: a new IP and very different from the previous games of the study.

However, the result was a great commercial and critical success. The creators of Infamous signed an open world game set in feudal Japan that, although it was not particularly innovative in its development, it did surprise with its spectacular graphics and beautiful environments.

In an interview with GamesIndustry, Ryan compares his current catalog of games and first-party studios, and explains whate its success is due not to “massive spending” but to gradual organic growth, planned very carefully.

He lists Sucker Punch as an example of a studio that has grown game by game: “Probably the most obvious example is Naughty Dog, but they have always made great games. Let’s talk about Ghost of Tsushima, which has been a critical and certainly commercial success until a point that we didn’t think it would be. “

“We’re lucky to have five or six studios that fall into that category … But it’s not luck, because we’ve been working on it for years. Very quietly, in the PlayStation way, we’ve built something very special with these studios. You can do it with a frenzy of acquisitions, or you can do it organically “, sentence in a clear jab at Xbox’s takeover policy, and most recent of all, Bethesda.

Ghost of Tsushima has been highly acclaimed even in Japan, which is generally not a huge fan of Western open world games. It scored a 40/40 on Famitsu, the third Western game to do so after GTA V and Skyrim, and it was a huge bestseller.

22.7 million Spirit Dogs summoned so far = 22.7 million dogs petted, right?

Congrats @SuckerPunchProd on the first 10 days of #GhostofTsushima Legends pic.twitter.com/Pk7W9fhChb

– PlayStation (@PlayStation) October 29, 2020

We do not have a sales figure for Ghost of Tsushima, but it is clear that its popularity has not ended, with the recent inclusion of its multiplayer mode Legends.

Source: GamesIndustry.biz