It won’t be long before Google Stadia launches . As the company announced today, the streaming service will launch on November 19th . With it, the technology giant promises a smooth streaming experience on a wide variety of devices.
Below is a list of games available and scheduled that are currently known to be available through Stadia. This also includes titles like Red Dead Redemption 2 and Cyberpunk 2077 .
You can also find out everything about the requirements for the Internet connection and technical framework conditions so that you are prepared for the start of the Stadia and know whether it works for you as hoped. And thanks to the fantastically in-depth Digital Foundry interview with Google’s Phil Harrison and Majd Bakar (English), we also know some important details about how Google Stadia works .
Everything we know about Google’s first big foray into gaming, from the basics to the details, can be found below.
On this page :
Stadia Games – These games are included
At the start of Google Stadia, of course, you want to stick around and not mess around, so the starting line-up can show off numerous current and future blockbusters from all the big game makers. Here is the list of games and publishers that have been announced so far:
- Assassin’s Creed Odyssey
- Attack on Titan 2: Final Battle
- Baldur’s Gate 3
- Borderlands 3
- Cyberpunk 2077
- Darksiders Genesis
- Destiny 2: The Collection
- Destroy All Humans
- Doom 2016
- Doom Eternal
- Dragon Ball Xenoverse 2
- Final Fantasy 15
- Football Manager 2020
- Get Packed
- Ghost Recon Breakpoint
- Gods and Monsters
- Just Dance 2020
- Farming Simulator 19
- Marvel’s Avengers
- Metro Exodus
- Mortal Kombat 11
- NBA 2K20
- Orcs Must Die 3
- Power Rangers: Battle for the Grid
- Rage 2
- Red Dead Redemption 2
- Rise of the Tomb Raider
- Samurai Shodown
- Shadow of the Tomb Raider
- The Crew 2
- The Division 2
- The Elder Scrolls Online
- Tomb Raider: Definitive Edition
- Trials Rising
- Watch Dogs Legion
- Windjammers 2
- Wolfenstein Youngblood
Release, price and the regular cost
If you want to try Google Stadia, you have two options: The first is the “Stadia Founder’s Edition”, with which you will get access from November 19th . The alternative to this is the basic model, which will not follow until a date that has not yet been specified in 2020. Here are the details:
Content and price of the Stadia Founder’s Edition:
You can pre-order the Founder’s Edition for € 129.00 and get early access on November 19, 2019. The following services are included in the price:
- Chromecast Ultra hardware for 4K and HDR streaming
- Den Stadia-Controller in der “Night Blue Limited-Edition”
- Access code for 3 months of Stadia Pro, with which your games are streamed with up to 4K, 60fps, HDR and 5.1 surround sound. You will also receive all of the Destiny 2 content. After the 3 months, the monthly fee for the Pro subscription is due (€ 9.99)
- Buddy Pass (a 3 month Stadia Pro access code that you can give to a friend to try out)
- Discounts on offers in the Stadia Game Shop
- Founder’s Badge, with which you can show in the games that you have bought the Founder’s Edition of Stadia.
- You are allowed to choose your Stadia name yourself and do not receive a numeric identifier like normal users.
This is what the exclusive Night Blue Limited Edition of the Stadia Controller and the Chromecast Ultra of the Founder’s Edition look like.
The normal basic / subscription model from Google Stadia
- The normal basic model (available in 2020) is free, but only offers a maximum of 1080p, 60fps and stereo sound. Can be upgraded at any time with the paid “Pro subscription”.
- Stadia Pro subscription: For € 9.99 per month your games are streamed with up to 4K, 60fps, HDR and 5.1 surround sound. You will also receive discounts on game offers and access to all Destiny 2 content.
- Games: A new game for every subscription month with the Pro subscription. The restriction: you have to have an active subscription in the respective month to get the corresponding game. If you miss one, you will not be able to receive it retrospectively – similar to the PS Plus games or Games with Gold.
- You buy games when you want to play them at normal prices. Apart from any offers, there are no advantages over other platforms in terms of sales price.
- A name change is possible once free of charge. Then you have to pay a sum of money for it. How high this will be is not yet known.
The minimum technical requirements for streaming in 720p, 1080p and 4K
When it comes to cloud gaming from Google Stadia, the speed of your internet connection is crucial – it’s good that we have such a good network in Germany … Anyway, Stadia always tries to guarantee a frame rate of 60 fps. Accordingly, with fast connections all locks are opened and you play with 4K resolution at 60fps, HDR and 5.1 surround sound. However, if your line does not play along, the resolution of image and sound will be reduced in steps according to the maximum possible transmission rate.
Here are the minimum transfer rates for the three different streaming levels of Stadia and what you get:
- 10 Megabits pro Sekunde: 720p, 60 fps, Stereo Sound
- 20 Megabits pro Sekunde: 1080p, 60 fps, HDR, 5.1 Surround Sound
- 35 Megabits pro Sekunde: 4K, 60 fps, HDR, 5.1 Surround Sound
The different streaming levels of Google Stadia as a graphic.
What is Google Stadia? The new streaming platform explained
Google Stadia is Google’s blueprint for what next-gen gaming will look like. It’s a streaming service, yes, but it’s also a platform in its own right, with real potential to unleash the size, scope, and visual quality of games, and – if it works well – it’s a way of being seamlessly dated To switch to watching games for yourself – and back again.
A Google Stadia console? There is not any! Also, there is no physical device to buy to play the games for you. Stadia, as Phil Harrison puts it, is a “place” that is “wherever Youtube is” – that means: also on smart TVs, laptops, tablets, smartphones, desktop PCs or streamed from the Google Stadia controller (more see below) and displayed via Chromecast on a television in your living room.
It’s not that easy to explain, but there are three key lessons to be learned from the Stadia reveal that will give you a good idea of what exactly Google Stadia is before we dive into the details.
- It’s a service like YouTube or Netflix that lets you experience games wherever you have a good internet connection. Qualities of up to 4k at 60 FPS are confirmed, with plans for 8k and beyond. It also represents a huge increase in the “power” available to developers. As Phil Harrison puts it: “The best example would be Battle Royale, where we could go from hundreds of players to thousands or even tens of thousands. Whether it’s fun or not, that’s a different matter. But technologically it’s just one Headline-making imaginable number. “
- Stadia was designed to drastically reduce the “friction” of modern gaming . Google claims every game loads in five seconds or less. You can buy a game and play right away, turn on Stadia and play something old or new right away, and switch seamlessly between watching and playing yourself …
- It was designed around the idea that the future of gaming is to watch games in the same place and play for yourself : “Our vision for our platform is to unite these two worlds so that you can watch someone play with just plays itself with one click, and vice versa “. You can simultaneously play a game in 4K 60 FPS and stream it on YouTube in 4K 60 FPS, invite friends or viewers – or join them. You should be able to go into great detail here, challenge your viewers, for example, to complete a certain mission under exactly the same conditions, or get to exactly the point in the game by clicking on a link in a YouTube walkthrough. It’s built into YouTube at a fundamental level.
Here is an example of how Stadia is integrated into an Assassin’s Creed Odyssey YouTube trailer.
The Stadia Controller and technical details – how does Stadia work?
In a nutshell, this is how Stadia works: Google has tons of data centers around the world – places with tons of hardware that power Stadia. If you turn on Stadia, just like you would turn on YouTube or Netflix, you will be connected to one of them. And these data centers render the games. You grab a controller, all the hard work is done by the Stadia hardware somewhere in a big, incredibly noisy room while you play games on your TV or phone.
The only consumer hardware Google will offer is the Stadia controller. Here you can find out everything you need to know about it.
The Google Stadia Controller explains
Stadia Controller is similar to most of the other popular controllers, and it looks like a minimalist and maybe a little boring mix of DualShock-4 and Xbox One or Switch controllers. But there is a little more to know:
- Chromecast, to which a Google Stadia controller connects, is used on non-smart TVs.
- The Stadia Controller connects to the Stadia service via WiFi, not the Chromecast. It only receives the data from the Stadia service that it then displays on the screen.
- Otherwise, a Google Stadia controller is not absolutely necessary. Any USB controller (Xbox, PlayStation, third party or otherwise USB-bound controller) can be used to play Stadia. The only screen that needs a workaround if you don’t want to use a Stadia controller is the non-smart TV. Then you have to play Stadia with the controller on a laptop and connect it to the TV using a video cable. How to get around the Stadia / Chromecast combo.
- The Stadia Controller has all the usual functions of modern gamepads, but also brings two new ones: A share button controls things like streaming and the like. The other is a button that can be used to activate the voice-controlled Google assistant.
- used the Stadia Controller, could also use voice commands. Phil Harrison’s example: “Hey Google, I would like to play game X with Majd and Patrick”, the assistant should then immediately set up a multiplayer game with the desired players.
- You can also use third-party devices: Digital Foundry took the Razer Raiju Mobile and played with a controller. It is expected that Google will present some official partners for this, but details or confirmations have not yet been elicited. (As Harrison puts it, there are some really good third-party solutions out there that are supported from the start. “And we have some other ideas but are not ready to share them yet.”)
Google Stadia – Technical Details
For a full analysis, check out Rich Leadbetter’s Digital Foundry article on Google Stadia specifications, but here are the basics:
- CPU: Custom, server-class 2.7GHz hyper-threaded x86 CPU mit AVX2 SIMD und 9.5MB L2+L3 cache
- GPU: Custom AMD GPU with HBM2 memory and 56 compute units, 10.7 teraflops
- RAM: 16GB RAM with up to 484GB / s performance
- Storage: SSD Cloud-Speicher
We don’t yet know how many cores the CPU will have. But according to estimates (and they are really just estimates) by Leadbetter, it could be what is listed on Google’s Cloud Server Specs page. Richard says: “It is able to deliver up to 96 virtual CPU cores and control up to 624 gigabytes of memory”. Or in other Leadbetter words: “This will be a real generation leap.”
It’s fully scalable just to clarify that again. It’s not a single piece of hardware like an Xbox One X. It’s “resilient,” to put it in Google’s words. Multiple instances of this can be “stacked” – we saw a demonstration with three GPUs running simultaneously, for example – and the idea, at least, is that anything is possible for developers within reasonable limits.
You can read much more details about the technology, especially with regard to network technology, in our digital foundry interview with Harrison and Bakar.
The main concern with streaming, of course, is latency. Harrison claims that Google’s data center investment “solved and alleviated” these problems. He speaks of a higher quality experience for more people and “fundamental advances” in compression algorithms.
He also emphasized the ominous fact that “many Google technologies form the basic fabric of the Internet”. It is this long experience that the company definitely benefits from with the technology behind Stadia.
More interesting things to know about Stadia
Finally, here are a few other key points from our Digital Foundry coverage of the Google Stadia announcement. You can find the exact details on the pages that we link to below:
- The input lag is slightly higher than on the already fairly high Xbox One X, but expect that this will be less by the launch. You can read more about this in Stadia’s hands-on analysis.
- In addition to 4K60, the stream also supports HDR and surround sound – and you can stream in the same quality on YouTube at the same time.
- Will Google keep a record of everything we do and play? Baker says it’s “up to the player”. “We don’t record everything. If the player enables that for the game, then we stream it in 4K.”
- Stadia is “part of your Google account, basically your Gmail account is your Stadia login”.
- Patches and similar things are completely removed from the bill. “When it comes to performance, you click a link and the game starts in less than five seconds: no download, no patch, no installation, no updates and in many cases no hardware is required.”
- The energy consumption is drastically reduced. “Chromecast needs less than five watts and is powered by micro-USB. A typical console consumes around 100 to 150 watts.”
- The battery life for gaming on smartphones is also increased dramatically. Bakar says, “You are just playing a video. Assassin’s Creed, Doom or any other challenging game on your phone uses less battery than playing a mobile title. You can play for up to ten hours.”
- A “fundamental” part of the platform is that it is “screen agnostic”. The idea is that wherever you can log into Google and watch YouTube, you can also play via Stadia.
- Google speaks of “great” support from developers, apparently they have been talking about it for years. In addition, they set up their own first-party studio, Stadia Games and Entertainment. There is currently no news or announcement from this studio or any Stadia exclusives. Jade Raymond, previously at EA, is now the VP of Google and leads the studio.
- Google says it is very easy for developers to offer existing games on Stadia.
- Stadia offers “full cross-play support” with other platforms and split-screen couch co-op multiplayer without compromising on presentation.
- Google has its own Stadia Store where you can find and discover games. Again, the idea is that you can get there with a Stadia link anywhere, whether it’s a YouTube video, Google search, an article, or WhatsApp and Discord. You can watch, buy and start games right away.
- Also important is that, according to Harrison, Stadia has “a very robust approach to community moderation”. He promises the best possible parental controls and systems that parents can use to determine what their children play, with whom and when they do it.
- Privacy is of course a big deal for those who are understandably a little skeptical about Google. “We definitely plan to give the user control of everything. The same level of control and functionality that you expect from Google also applies to us,” said Harrison.
Google Stadia – Digital Foundry’s coverage on SamaGame:
Before we show you our final list of things to know, here’s a summary of all of our analysis and announcement information so far:
- Digital Foundry – The big interview: Phil Harrison and Majd Bakar on Google Stadia (Englisch)
- Digital Foundry – Is Google Stadia Our Foretaste Of The Next Gen?
- Google Stadia alluded to: Streaming analysis and impressions from the controller
That’s all we have for now! If you want to know more about Stadia, be sure to check out the articles linked above. We’ll update this page as soon as we learn more details.