[HOT] : Red Dead Redemption 2 and Red Dead Online to Adopt DLSS on July 13
Owners of GeForce RTX graphics cards will soon be able to activate NVIDIA‘s technology on the Rockstar game.
NVIDIA announced last June that Red Dead Redemption 2 (and by extension Red Dead Online) would soon support DLSS. We now know the date: it will be July 13, through an update called Blood Money.
NVIDIA refers to the Rockstar press release. It states, “As part of the July 13 update, Red Dead Redemption 2 and Red Dead Online on PC will offer NVIDIA DLSS support to all Windows users with NVIDIA GeForce RTX graphics cards. This new feature increases the frame rate per second and generates superb sharp images ”. To illustrate this update, the studio also shared the video above. Unfortunately, it does not expose the gains granted by DLSS. NVIDIA has not yet published an article on the subject; often the firm provides some comparative results with / without DLSS.
Red Dead Redemption 2 displays in 8K / Ultra and decorated with path tracing via Reshade
Rainbow Six Siege, DOOM Eternal, Battlefield 2042…
Remember that the minimum configuration for RDR 2 mentions an Intel Core i5-2500K / AMD FX-6300 processor; an NVIDA GeForce GTX 770 2 GB / AMD Radeon R9 280 3 GB graphics card; 8 GB of RAM. The recommended configuration prescribes an Intel Core i7-4770K / AMD Ryzen 5 1500X; an NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 480 4 GB graphics card; 12 GB RAM
Other “major” games that have adopted DLSS in recent weeks include Rainbow Six Siege since June 14 and DOOM Eternal since June 29 (as well as RTX ray tracing). Among those to come, DICE and EA have already announced that Battlefield 2042 will benefit from DLSS and NVIDIA Reflex. Finally, NVIDIA’s technology has also been available on Unreal Engine 5 and Linux via Proton since the end of June. In addition, in response to AMD’s FSR (FidelityFX SuperResolution), DLSS 2.0 will soon welcome an Ultra Quality setting.