[HOT] : We have to thank this person for the fabulous hair of Shin Megami Tensei V
Shin Megami Tensei V is a fantastic video game, but have you noticed how beautiful the hair is? All thanks to Unreal Engine 4’s “Kawaii Physics” plugin, used to animate things like swinging hair and clothes, such as skirts and dresses.
In SMTV, Kawaii Physics is used to animate Nahobino’s long blue hair. She’s a fairly active protagonist who is seen mostly from the back, so you have plenty of time to admire her flowing locks.
The plugin itself was developed by Kazuya Okada, a support engineer at Epic Games Japan, and he posted an article about its inclusion on Twitter:
The recently released Shin Megami Tensei V uses the Kawaii Physics plugin I created! Thank you very much! (It’s apparently used to control the protagonist’s hair! I couldn’t believe it when I heard that lol)
Kawaii Physics is said to be less complicated to use than the standard Unreal Engine 4 “AnimDynamics” feature, as it supports collision detection and has a simple algorithm that has less CPU overhead than the system. Unreal Engine 4 standard to handle this sort of thing.
It was also used in Scarlet Nexus, Final Fantasy VII: The First Soldier and Mana trials, and can also be deployed in Unreal Engine 5 games.