With a few exceptions – which are probably saved for special purposes – the third generation has found its way into the mobile hit Pokémon Go. So it’s time to get more supplies. Exactly for this Niantic laid the foundation stone on July 13th with a few special pictures for the second anniversary.

As you may have noticed, the teaser pictures showed not only the pocket monsters currently available, but also the three starter Pokémon from the Sinnoh region, namely Chelast, Panflam and Plinfa. This is not yet an official announcement of the fourth generation, but the thought is no longer far off and we won’t have to wait long for it. Reason enough to take a closer look at the future fighters.

The 4th generation includes 107 new Pokémon, which is slightly fewer than in Gen 3 (135 Pokémon), but more in Gen 2 (100 Pokémon). The new batch of monsters is therefore in the midfield, even if not all of them will be available in Pokémon Go immediately.

The Gen 4 Pokémon comes from the Sinnoh region from the original main game editions “Diamond” and “Perl” (later as the “Platinum” successor). They not only contain completely new monsters, but also many new evolutions of existing Pokémon. There are also a few new baby Pokémon, new legendary Pokémon and a few mysterious Pokémon .

Pokémon Go Gen 4 – what you need to know about the monsters of the Sinnoh region

The fourth generation follows many of the characteristics of the previous generations. Means: There are again three starter Pokémon of the types fire, water and grass (all with two evolution stages each) as well as the usual range of common bird and beetle monsters. In addition, there is a small fleet of powerful legendary and mysterious Pokémon.

Palkia – the legendary cover star of the Perl edition

Apart from that, there are also some interesting statistics with which the fourth generation stands out from its predecessors:

  • Where the third generation mainly featured original creatures, Gen 4 comes with a significantly larger number of new developments for earlier monsters – a total of 22 new further development forms.
  • There are seven Baby Pokémon, all of which can evolve into their adult form (but all of which are from previous generations).
  • With Folipurba and Glaziola, Eevee gets two other forms of development.
  • Many Gen 4 Pokémon come in a variety of shapes, depending on a variety of factors in the main game. The selection ranges from Burmese, who change their shape based on their cloaks, to shells, which adapt their appearance depending on where they are caught, to Rotom, whose appearance changes when they own various electrical devices.
  • With nine legendary and five mysterious new Pokémon, the fourth generation brings more special monsters into play than any previous edition.

Although Niantic has not yet revealed when Gen 4 will arrive, we assume that the date will fall at the end of 2018 and that the new monsters – following the example of Gen 3 – will be brought into play in several waves.

If we think back … the first Gen 3 monsters were introduced with the 2017 Pokémon GO Halloween event (ghost Pokémon). A little later, at Christmas, the next big load followed. It wouldn’t be too surprising if Gen 4 did the same.

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Pokémon Go – Preparations for the 4th Generation

As mentioned at the beginning, there are some Pokémon from generations one to three that receive new levels of advancement through the fourth generation. This has two advantages:

  • Advantage number 1: Already powerful monsters like Rizeros or Keifel become even stronger when their next evolutionary stages with Gen 4 become available.
  • Advantage number 2: After it is already clear which monsters belong to the fourth generation, you can now prepare for the release. For example, by grabbing the previous monsters in the evolution chain and collecting heaps of candy with them in order to then develop them into their Gen 4 forms as quickly as possible. Even if the fourth generation comes back into the game bit by bit, you can then directly secure the improved monsters when they are available.

The following Pokémon get new levels of development:

Gen 1:

  • Magneton (new Form: Magnezone)
  • Schlurp (new form: Schlurplek)
  • Rizeros (new form: rihornior)
  • Tangela (new form: Tangoloss)
  • Electabuzz (new form: Elevoltek)
  • Magmar (new Form: Magbrant)
  • Eevee new form: Folipurba and Glaziola)

Some coaches have certainly been waiting for Togetics’ new form, Togekiss.

Gen 2:

  • Togetic (new form: Togekiss)
  • Stylus (new shape: Ambidiffel)
  • Burning (neue Form: Yanmega)
  • Traunfugil (new form: Traunmagil)
  • Kramurx (new form: Kramshef)
  • Skorgla (new form: Skorgro)
  • Sniebel (new form: Snibunna)
  • Keifel (new form: Mamutel)
  • Poryton2 (neue Form: Poryton-Z)

Gen 3:

  • Kirlia (new form: Galagladi)
  • Roselia (new form: Roserade)
  • Nasgnet (new form: Voluminas)
  • Zwirrklop (new form: Zwirrfinst)
  • Schneppke (new form: Frosdedje)

Pokémon Go Gen 4 Pokémon – List with all values ​​and WP

So that you can get an overview of the next monsters in Pokémon Go, we have listed all Gen 4 Pokémon with their values ​​below. Many are completely new monsters, but there are also many further developments of well-known pocket monsters. There are also 7 baby, 9 legendary and 5 mysterious Pokémon. Also, some Pokémon come in different shapes. However, it remains to be seen whether and how these will be implemented in Pokémon Go.

When it comes to development, you can – as with the previous three generations – assume that most Pokémon will be further developed with candy. With a few candidates, however, it could be that special evolution items are required again, as they appear in the main game. However, what it looks like with the development conditions that are used in the main game, but not implemented in Pokémon Go (so far) – think of certain locations, items, functions such as swapping or other mechanics – is still unclear. Here, too, the question will be clarified by the release of the fourth generation at the latest.

BildNameTypStatuswerte / Max.WPFundort / Development

Chelast
(No. 387)
plant Attack = 119
Defense = 115
CP = 110
Max.PP = 1,066
Catch basic Pokemon (no previous evolution level)
Chelcarain
(No. 388)
plant Attack = 157
Defense = 152
CP = 150
Max.PP = 1,783
Refined with Chelast sweets
Chelterrar
(Nr. 389)
Plant / soil Attack = 202
Defense = 197
CP = 190
Max.PP = 2,825
Developed with Chelcarain candies
Panflam
(No. 390)
Fire Attack = 113
Defense = 86
CP = 88
Max.PP = 815
Catch basic Pokemon (no previous evolution level)
Panpyro
(No. 391)
Fire / fight Attack = 158
Defense = 105
CP = 128
Max.PP = 1,415
Developed further with sweets from Panflam
Panferno
(No. 392)
Fire / fight Attack = 222
Defense = 151
HP = 152
Max.PP = 2,464
Developed further with sweets from Panpyro
Plinfa
(No. 393)
water Attack = 112
Defense = 103
CP = 106
Max.PP = 947
Catch basic Pokemon (no previous evolution level)
Pliprin
(No. 394)
water Attack = 150
Defense = 142
CP = 128
Max.PP = 1,544
Developed further with sweets from Plinfa
Impoleon
(No. 395)
Water / steel Attack = 210
Defense = 193
CP = 168
Max.PP = 2,741
Developed further with sweets from Impoleon
Staralili
(No. 396)
Normal / flight Attack = 101
Defense = 58
CP = 80
Max.PP = 603
Catch basic Pokemon (no previous evolution level)
Staravia
(Nr. 397)
Normal / flight Attack = 142
Defense = 99
CP = 110
Max.PP = 1,170
Developed further with sweets from Staralili
Staraptor
(Nr. 398)
Normal / flight Attack = 233
Defense = 145
CP = 170
Max.PP = 2,664
Developed further with sweets from Staraptor
Bidiza
(No. 399)
Normal Attack = 80
Defense = 73
CP = 118
Max.PP = 641
Catch basic Pokemon (no previous evolution level)
Bidifas
(Nr. 400)
Normal / water Attack = 161
Defense = 119
CP = 158
Max.PP = 1,673
Developed further with sweets from Bidiza
Zirpur
(No. 401)
Beetle Attack = 45
Defense = 74
CP = 74
Max.PP = 333
Catch basic Pokemon (no previous evolution level)
Zirpeise
(No. 402)
Beetle Attack = 159
Defense = 100
CP = 154
Max.PP = 1,515
Developed further with candies from Zirpurze
Sheinux
(No. 403)
Electro Attack = 117
Defense = 64
CP = 90
Max.PP = 750
Catch basic Pokemon (no previous evolution level)
Luxio
(Nr. 404)
Electro Attack = 159
Defense = 95
CP = 120
Max.PP = 1,324
Developed further with sweets from Sheinux
Luxtra
(No. 405)
Electro Attack = 232
Defense = 156
CP = 160
Max.PP = 2,668
Developed further with candies from Luxio
Knospi
(Nr. 406)
Plant / poison Attack = 91
Defense = 126
CP = 80
Max.PP = 766
Baby Pokémon (hatching eggs)
Roserade
(No. 407)
Plant / poison Attack = 243
Defense = 206 HP
= 120
Max.PP = 2,783
Further developed by Knospi (light stone required in the main game)
Koknodon
(No. 408)
rock Attack = 218
Defense = 75
CP = 134
Max.PP = 1,685
Catch basic Pokemon (no previous evolution level)
Rameidon
(No. 409)
rock Attack = 295
Defense = 114
CP = 194
Max.PP = 3,179
Refined with candies from Kodnodon
Peeler loop
(No. 410)
Rock / steel Attack = 76
Defense = 207
CP = 60
Max.PP = 733
Catch basic Pokemon (no previous evolution level)
Bollterus
(No. 411)
Rock / steel Attack = 94
Defense = 298
CP = 120
Max.PP = 1,399
Developed further with sweets from Schilterus
Burmy
(No. 412)
Beetle Attack = 53
Defense = 83
CP = 80
Max.PP = 409
Catch basic Pokemon (no previous evolution level)
Burmadame
(Nr. 413)
Beetle / plant, soil or steel Attack = 141
Defense = 189
CP = 120
Max.PP = 1,616
Female advancement of Burmy (changes type in the main game depending on the cape)
Moterpel
(No. 414)
Beetle / flight Attack = 185
Defense = 98
CP = 140
Max.PP = 1,653
Male advancement from Burmy
Wadribie
(Nr. 415)
Beetle / flight Attack = 59
Defense = 83
CP = 60
Max.PP = 396
Catch basic Pokemon (no previous evolution level)
Honweisel
(No. 416)
Beetle / flight Attack = 149
Defense = 190
CP = 140
Max.PP = 1,825
Developed further with sweets from Wadribie
Pachirisu
(No. 417)
Electro Attack = 94
Defense = 182
CP = 120
Max.PP = 1,110
Catch basic Pokemon (no previous evolution level)
Bamelin
(No. 418)
water Attack = 132
Defense = 70
CP = 110
Max.PP = 946
Catch basic Pokemon (no previous evolution level)
Bojelin
(No. 419)
water Attack = 221
Defense = 118
CP = 170
Max.PP = 2,312
Developed further with sweets from Bamelin
Kikugi
(No. 420)
plant Attack = 108
Defense = 96
CP = 50
Max.PP = 829
Catch basic Pokemon (no previous evolution level)
Cinema
(No. 421)
plant Attack = 170
Defense = 157
CP = 140
Max.PP = 1,886
Developed further with sweets from Kikugi (changes in the main game between cloud shape (normal / cloudy) and sun shape (sunny) depending on the weather
Shellless
(No. 422)
water Attack = 103
Defense = 110
CP = 152
Max.PP = 1,064
Catch basic Pokemon (no previous evolution level)
Gastrodon
(No. 423)
Water / soil Attack = 169
Defense = 148
CP = 222
Max.PP = 2,258
Developed further with sweets from Schalellos
Ambidiffel
(No. 424)
Normal Attack = 205
Defense = 143
CP = 150
Max.PP = 2,218
Further development of Griffel (No. 190) (must have “double strike” in the main game)
Driftlon
(No. 425)
Spirit / flight Attack = 117
Defense = 85
CP = 180
Max.PP = 1,151
Catch basic Pokemon (no previous evolution level)
Drifzepeli
(No. 426)
Spirit / flight Attack = 180
Defense = 107
CP = 300
Max.PP = 2,387
Developed further with sweets from Driftlon
Haspiror
(No. 427)
Normal Attack = 129
Defense = 111
CP = 110
Max.PP = 1,128
Catch basic Pokemon (no previous evolution level)
Schlapor
(No. 428)
Normal Attack = 155
Defense = 200
CP = 130
Max.PP = 1,874
Further development of Haspiror (requires high friendship value in the main game)
Traunmagil
(No. 429)
Geist Attack = 211
Defense = 211
CP = 120
Max.PP = 2,465
Further development of Traunfugil (No. 200) (requires a dark stone in the main game)
Kramshef
(Nr. 430)
Dark / flight Attack = 243
Defense = 103
CP = 200
Max.PP = 2,566
Further development of Kramurx (No. 198) (requires a Dark Stone in the main game)
Charmian
(Nr. 431)
Normal Attack = 109
Defense = 85
CP = 98
Max.PP = 823
Catch basic Pokemon (no previous evolution level)
Shnurgarst
(No. 432)
Normal Attack = 172
Defense = 136
CP = 142
Max.PP = 1,798
Developed further with sweets from Shnurgarst
Klingplim
(No. 433)
Psycho Attack = 114
Defense = 94
CP = 90
Max.PP = 861
Baby Pokémon (hatching eggs)
Skunkapuh
(No. 434)
Gift / Unlicht Attack = 120
Defense = 92
CP = 126
Max.PP = 1,035
Catch basic Pokemon (no previous evolution level)
Skuntank
(No. 435)
Gift / Unlicht Attack = 183
Defense = 134
CP = 206
Max.PP = 2,244
Developed further with sweets from Skunkapuh
Bronzel
(No. 436)
Steel / Psycho Attack = 43
Defense = 154
CP = 114
Max.PP = 534
Catch basic Pokemon (no previous evolution level)
Bronzong
(No. 437)
Steel / Psycho Attack = 161
Defense = 213
CP = 134
Max.PP = 2,026
Developed with Bronzel sweets
Mobai
(Nr. 438)
rock Attack = 124
Defense = 155
CP = 100
Max.PP = 1,213
Baby Pokémon (hatching eggs)
Pantimimi
(Nr. 439)
Psycho / Fee Attack = 125
Defense = 164
CP = 40
Max.PP = 867
Baby Pokémon (hatching eggs)
Wonneira
(No. 440)
Normal Attack = 25
Defense = 105
CP = 200
Max.PP = 401
Baby Pokémon (hatching eggs)
Plaudagei
(no. 441)
Normal / flight Attack = 183
Defense = 92
CP = 152
Max.PP = 1,653
Catch the basic Pokemon (no further evolutionary stages)
Kryppuk
(No. 442)
Spirit / dark Attack = 169
Defense = 199
CP = 100
Max.PP = 1,802
Catch the basic Pokemon (no further evolutionary stages)
Kaumalat
( No. 443)
Dragon / ground Attack = 123
Defense = 84
CP = 116
Max.PP = 981
Catch basic Pokemon (no previous evolution level)
Crunch
(No. 444)
Dragon / ground Attack = 172
Defense = 130
CP = 136
Max.PP = 1,728
Developed further with candies from Kaumalat
Knakrack
(No. 445)
Dragon / ground Attack = 261
Defense = 198
CP = 216
Max.PP = 3,823
Developed further with sweets from Knarksel
Mampfaxo
(No. 446)
Normal Attack = 137
Defense = 137
CP = 270
Max.PP = 1,975
Baby Pokémon (hatching eggs)
Riolu
(No. 447)
struggle Attack = 127
Defense = 78
CP = 80
Max.PP = 833
Catch basic Pokemon (no previous evolution level)
Lucario
(no. 448)
Fight / steel Attack = 236
Defense = 144
CP = 140
Max.PP = 2,461
Further development of Riolu (requires high friendship value in the main game)
Hippopotamus
(No. 449)
ground Attack = 124
Defense = 134
CP = 136
Max.PP = 1,302
Catch basic Pokemon (no previous evolution level)
Hippoterus
(Nr. 450)
ground Attack = 201
Defense = 211
CP = 216
Max.PP = 3,082
Developed further with sweets from Hippoterus
Pionskora
(No. 451)
Poison / beetle Attack = 93
Defense = 168
CP = 80
Max.PP = 889
Catch basic Pokemon (no previous evolution level)
Pioneers
(No. 452)
Gift / Unlicht Attack = 179
Defense = 219
CP = 140
Max.PP = 2,307
Developed further with sweets from Pionskora
Glibunkel
(No. 453)
Poison / fight Attack = 116
Defense = 76
CP = 96
Max.PP = 822
Catch basic Pokemon (no previous evolution level)
Toxiquak
(Nr. 454)
Poison / fight Attack = 211
Defense = 133
CP = 166
Max.PP = 2,310
Developed further with sweets from Glibunkel
Venuflibis
(No. 455)
plant Attack = 187
Defense = 136
CP = 148
Max.PP = 1,979
Catch the basic Pokemon (no further evolutionary stages)
Finneon
(No. 456)
water Attack = 96
Defense = 119
CP = 98
Max.PP = 853
Catch basic Pokemon (no previous evolution level)
Lumineon
(No. 457)
water Attack = 142
Defense = 175
CP = 138
Max.PP = 1,671
Developed further with sweets from Finneon
Mantirps
(Nr. 458)
Water / flight Attack = 104
Defense = 211
CP = 90
Max.PP = 1,144
Baby Pokémon (hatching eggs)
Shneideck
(No. 459)
Plant / ice Attack = 115
Defense = 110
CP = 120
Max.PP = 1,054
Catch basic Pokemon (no previous evolution level)
Rexblisar
(No. 460)
Plant / ice Attack = 178
Defense = 163
CP = 180
Max.PP = 2,245
Developed further with sweets from Shnebedeck
Snibunna
(No. 461)
Dark / ice Attack = 243
Defense = 182
CP = 140
Max.PP = 2,815
Further development of Sniebel (No. 215) (has to hold a sharp claw at night in the main game)
Magnezone
(No. 462)
Electric / steel Attack = 238
Defense = 217
CP = 140
Max.PP = 2,996
Further development of Magneton (No. 82) (requires a specific location in the main game)
Schlurplek
(No. 463)
Normal Attack = 161
Defense = 180
CP = 220
Max.PP = 2,353
Further development of Schlurp (No. 108) (must have “Waltz” in the main game)
Rihornior
(No. 464)
Soil / rock Attack = 241
Defense = 224
CP = 230
Max.PP = 3,869
Further development of Rizeros (No. 112) (must hold a protector in the main game)
Tangoloss
(Nr. 465)
plant Attack = 207
Defense = 219
CP = 200
Max.PP = 3,110
Further development of Tagela (No. 114) (must have “antique power” in the main game)
Elevoltek
(No. 466)
Electro Attack = 249
Defense = 173
CP = 150
Max.PP = 2,904
Further development of Elektek (No. 125) (has to hold a Stromizer in the main game)
Magbrant
( No. 467)
Fire Attack = 246
Defense = 186
CP = 150
Max.PP = 2,968
Further development of Magmar (No. 126) (has to be exchanged with Magmaizer in the main game)
Togekiss
(No. 468)
Fee / Flug Attack = 224
Defense = 227
CP = 170
Max.PP = 3,158
Further development of Togetic (No. 176) (requires a light stone in the main game)
Yanmega
(No. 469)
Beetle / flight Attack = 231
Defense = 171
CP = 172
Max.PP = 2,865
Further development of Yanma (No. 193) (must have “antique power” in the main game)
Folipurba
(No. 470)
plant Attack = 216
Defense = 254
CP = 130
Max.PP = 2,849
Further development of Eevee (requires a moss rock in the main game)
Glaziola
(No. 471)
ice Attack = 237
Defense = 212
CP = 130
Max.PP = 2,855
Further development of Eevee (requires an ice rock in the main game)
Skorgro
(No. 472)
Ground / flight Attack = 185
Defense = 248
CP = 150
Max.PP = 2,602
Further development of Skorgla (No. 207) (has to hold a sharp tooth at night in the main game)
Mamutel
(Nr. 473)
Ice / ground Attack = 247
Defense = 157
CP = 220
Max.PP = 3,289
Further development of Keifel (No. 221) (must have “antique power” in the main game)
Poryzon-Z
(No. 474)
Normal Attack = 264
Defense = 153
CP = 170
Max.PP = 3,072
Further development of Porygon2 (No. 233) (has to be exchanged with Dubiosdisc in the main game)
Galagladi
(No. 475)
Psycho / struggle Attack = 237
Defense = 220
CP = 136
Max.PP = 2,964
Further development of male Kirlia (No. 281) (requires a sparkling stone in the main game)
Volume
(no. 476)
Rock / steel Attack = 135
Defense = 278
CP = 120
Max.PP = 1,863
Further development of Nasgnet (No. 299) (requires a certain location in the main game)
Zwirrfinst
(No. 477)
Geist Attack = 180
Defense = 254
CP = 90
Max.PP = 2,046
Further development of Zwirrklop (No. 356) (has to be exchanged for a gloomy cloak in the main game)
Frosdedje
(No. 478)
Ice / spirit Attack = 171
Defense = 150
CP = 140
Max.PP = 1,857
Further development of the female Schneppke (No. 361) (requires a sparkling stone in the main game)
Rotom
(Nr. 479)
Electro / ghost Attack = 185
Defense = 159
CP = 100
Max.PP = 1,767
Basic Pokemon (no further evolutionary stages), catch (changes its shape in the main game with the help of various electrical devices)
Selfe
(No. 480)
Psycho Attack = 156
Defense = 270
CP = 150
Max.PP = 2,316
Legendary Pokémon (Trio of Sea Legends)
Vesprit
(Nr. 481)
Psycho Attack = 212
Defense = 212
CP = 160
Max.PP = 2,825
Legendary Pokémon (Trio of Sea Legends)
Tobutz
(No. 482)
Psycho Attack = 270
Defense = 151
HP = 150
Max.PP = 2,945
Legendary Pokémon (Trio of Sea Legends)
Dialga
(Nr. 483)
Steel / dragon Attack = 301
Defense = 242
HP = 200
Max.PP = 4,639
Legendäres Pokémon (Dimensions-Trio)
\ Palkia
(No. 484)
Water / dragon Attack = 307
Defense = 247
CP = 180
Max.PP = 4,545
Legendäres Pokémon (Dimensions-Trio)
\ Heatran
(Nr. 485)
Fire / steel Attack = 251
Defense = 213
CP = 182
Max.PP = 3,521
Legendäres Pokémon
Regigigas
(No. 486)
Normal Attack = 315
Defense = 213
CP = 220
Max.PP = 4,955
Legendäres Pokémon
Giratina
(Nr. 487)
Spirit / dragon Attack = 206
Defense = 247
CP = 300
Max.PP = 3,965
Legendary Pokémon (Dimensions Trio) (can transform into its original form in the main game with Platinum Orb)
Cresselia
(No. 488)
Psycho Attack = 152
Defense = 263
CP = 240
Max.PP = 2,777
Legendäres Pokémon
Phion
(no. 489)
water Attack = 162
Defense = 162
HP = 180
Max.PP = 1,945
Mysterious Pokémon (hatches from an egg in the main game by breeding Manaphy with Ditto)
Manaphy
(Nr. 490)
water Attack = 210
Defense = 210
CP = 200
Max.PP = 3,090
Mysteriöses Pokémon
Darkrai
(Nr. 491)
Dark Attack = 285
Defense = 198
CP = 140
Max.PP = 3,404
Mysteriöses Pokémon
Shaymin
(Nr. 492)
plant Attack = 210
Defense = 210
CP = 200
Max.PP = 3,090
Mysterious Pokémon (can switch to its zenith form in the main game with Gracidea and then also receive the type of flight)
Arceus
(No. 493)
Normal Attack = 262
Defense = 262 HP
= 262
Max.PP = 4,598
Mysteriöses Pokémon

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