The Poké Ball is through the Church: PVP is coming to Pokémon Go! Continuing in this Weekend Watch: Fallout 76 gets another update (or two), Season 2 Overkill’s The Walking Dead now live, and more. Good afternoon!

Fallout 76 will get a new update next week

In case you didn’t know yet, the Guard and a lot of people with a (virtual) mouth are not very pleased with Fallout 76. The recent update wasn’t enough to get that right, so there will be another next week. on all platforms. It will be released on December 4, and fortunately it is a lot smaller than its predecessor. This update is about 3 GB on consoles and only 36 MB on PC, and should fix some bugs and, among other things, increase the storage space in your Stash by 50%. De Wacht has listed a few other changes (check for the full patch notes here):

  • PC framerates are once again uncapped. However, reaching very high framerates will no longer cause movement speed to increase.
  • XP rewards for killing high-level creatures have been reduced.
  • Automatic weapon damage has been increased by approximately 20% across the board.
  • Fixed an issue affecting instanced Boss loot. Players should now correctly receive 2-4 items per boss.
  • Moving CAMP locations will now correctly move standalone items built by the player into the build menus Stored tab.
  • Players will now be disconnected from a game world after 10 minutes of inactivity and will be prompted with a timer 1 minute before being kicked.

Is that all? No. On December 11, there will be another update, which will, among other things, overhaul the CAMP and also change a few things to the SPECIAL system (respecs).

Tip: wait a while with those 500 Atom Points

Tip of the Guard: if you’ve bought a Collector’s Edition of Fallout 76, you might want to wait a while before claiming your 500 Atom Points (after bag gate). Bethesda has promised you a very generous 500 virtual points – which you can also earn in-game via challenges – but if you accept that, you may not have a chance of good compensation. Under pressure from the internet (and the people who want to sue Bethesda), Bethesda could change the compensation in the future, since 500 Atom Points with zero euros in value will of course not make up for the lack of a canvas bag. Of course it would be good for a company if a large part of the victims had already been minimally “compensated”.

Fun fact: everyone who has bought the game for the full blow is also entitled to 500 Atom Points according to Bethesda (after all, the game has already been reduced to about 35 euros with Black Friday, among other things).

The internet, especially Reddit, exploded after it was revealed that the Fallout 76 Collector’s Edition did not include a canvas bag and that the compensation is only 500 Atom Points. Bethesda advertised that the bag was included, but in the end it turned out to be made of nylon because it was a bit cheaper to produce. The good news for anyone who has already accepted the 500 points is that Bethesda states in its own Terms of Service that there is no real (monetary) value attached to the virtual points.

Tl: dr; those points are not worth a tug, chances are that you no longer play anyway and so you can just leave those 500 Atom Points for what they are. Who knows, you might get better compensation for that nylon bag later on.

Pokémon Go is getting “soon” PVP

We’ve been able to catch, evolve and train them for two years, but those Pokémon will be dusty if you don’t happen to be raiding with them. Niantic will soon change that, as the developer of Pokémon Go has announced that players will be able to battle each other “soon”. Pvp, yes, that stuff that was already seen in the 2015 Pokémon Go reveal trailer and took another three years.

Well, if you still play the game a lot like the Guard, then it has probably been worth the long wait. After all, our Pokémon are now big powerhouses and we have mastered the mechanics. Unless the combat system is also being overhauled, but we see that. There is no exact date yet, but knowing Niantic after such an announcement, it really won’t be long. 5 Bidoof vs 5 Bidoof around Christmas, so what?

Get prepared … Trainer Battles are coming soon to Pokémon GO❗ # / AUWyhNGlT7

– Pokémon GO (@PokemonGoApp) November 30, 2018

There are three different Trainer Battle Leagues and you must choose one of them before you can battle anyone else. Each League has a different maximum CP that everyone must adhere to. The Leagues are called Great, Ultra and Master; Great allows you to use Pokémon with a CP up to 1,500, Ultra has a maximum of 2,500 and Master has no maximum. So everyone from level 40 can go wild there.

Here’s a breakdown of each Battle League’s requirements:
Great League: 1,500 CP limit per Pokémon
Ultra League: 2,500 CP limit per Pokémon
Master League: No CP limit per Pokémon

– Pokémon GO (@PokemonGoApp) November 30, 2018

The Guard is quite enthusiastic about these Leagues; this way you can at least make battles interesting by preventing players from using their candy-filled 100% IV pocket monsters en masse. And it saves players who stopped long ago to grind a lot, they can just join the Great League.

While Pokémon with high CP might be a big advantage in Master League battles, Trainers will have to think more strategically when battling in the Great and Ultra Leagues, where there are specific CP limitations.

– Pokémon GO (@PokemonGoApp) November 30, 2018

While you’re reading so much Pokémon Go news, Research Breakthroughs will feature a ton of Legendary Pokémon that have passed through in December. Articuno, Zapdos, Moltres, Raikou, Entei and Suicune may emerge. We will of course also get that kind of throwback this weekend with the real Community Day Weekend, where all previous Community Day pokémon make their appearance (including shiny’s and special moves).

Curious about the Guard’s Pokémon Go scenes? Then check out Een Zak Vol Monsters (part 11 on December 10)!

Stardew Valley developer to release own games

After successfully working with publisher Chucklefish, Stardew Valley developer Eric Barone aka Concerned Ape will self-publish his game – with the exception of the mobile and Nintendo Switch versions. Barone says this is the goal of every indie developer, and of course continues to make nice games.

Just a heads up, everyone. Starting December 14th, I’ll start self-publishing Stardew Valley on all platforms except Switch & Mobile. Full blog post here:

– ConcernedApe (@ConcernedApe) November 30, 2018

Fortnite account merger postponed to next year

All well and good, that cross-platform shooting between PC and consoles, but something is still missing from the crossplay in Fortnite. Players can hop around between platforms as much as they want (call them Mario) and the rewards earned will go along, but everything achieved before crossplay is now dusting. Epics plans to let players add their old in-game junk to their new in-game junk should actually take place this month, but now the party has been postponed. The beginning of 2019, to be a little more precise.

Season 2 Overkill’s The Walking Dead is now live

Those who want to shoot zombies this weekend can take a look at Overkill’s The Walking Dead. Season 2 has started, and that means a lot of new single and multiplayer content. For example, there is a new story in which the survivors storm Capitol Hill in Washington. The first part of this, No Sanctuary, is available now, with the next eight parts coming out through summer 2019. On Steam, there is now also in-game voice chat available and a Survival Guide with some tips and tricks available. , always handy if you forget which body part you have to hit zombies in again.

In addition, a new version of the game is available, so-called the Starter Edition, for around 30 euros. It contains all the content from Season 1. But then you miss all the new weapons, mods and “surprises” that the second season does have. Overkill’s The Walking Dead came out for PC this month and is kinda meh according to critics. The PS4 and Xbox One versions will follow in February 2019.

And remember: bury that hatchet! In your enemies. Lateeehr

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