Pokémon Let’s GO Pikachu and Eevee – release date, trailer, connectivity with Pokémon GO and everything we know
Pokémon Let’s Go Pikachu and Eevee, which for a time have been known as the Switch Pokémon For those of us who like to keep things simple, it has already been officially announced alongside another unnamed Pokémon RPG coming in 2019.
At SamaGame we have gathered all the information we have on Pokémon for Switch in all its variants, including the release date of Pokémon Let’s GO Pikachu and Eevee, a summary of what we know about the gameplay and how it differs from next year’s mysterious title.
Release date and news for Pokémon Let’s Go Pikachu and Eevee
Update June 12: Nintendo Treehouse post-E3
Game Director Junichi Masuda delivered a ton of new information during the Nintendo Treehouse event at E3. We’re going to do a quick review of what’s posted below, and we’ll update it again in a few days.
- We saw a lot of new gameplay starting in the Greenwood and ending in the first Gym with Brock himself.
- Pokéball throwing appears to be based more on time than precision, although it is possible to miss.
- Pokémon gain experience when you catch Pokémon, with various bonuses for good throw, technique (you can throw it high, low, etc.) and so on. The experience you gain as a coach carries over to your entire team.
- It seems that you share the experience from the beginning.
- Wild Pokémon aren’t just in tall grass, they roam nearby areas, too.
- Wild Pokémon have different auras if they are particularly small or large. Those with red aura are the big ones, and those with blue aura the small ones. It’s unclear if its size affects gameplay or competitive viability.
- Your partner Pokémon will wag its tail when you are near a hidden object.
- A second player can join by simply moving their Joy-Con.
- The statistics of a Pokémon (HP, attack, defense, special attack and others) seem to be the same judging by the screen that we have seen in the demo.
- However, there is a new system to give them energy based on candy.
- In this system you receive candies for transferring Pokémon to Professor Oak. Instead of being like in GO, it is more like the Vitamins of the main games.
- Your rival is named Trace, and the player character’s name appears to be Chase.
- There are Chanseys working at Pokémon Centers.
- To connect with other players and trade online, you use a code made of three Pokémon (Pidgey, Pikachu, and Meowth, for example.
- When you switch Pokémon from GO to Let’s GO, they appear in GO Park, an in-game place where you can walk and explore. Interact with the Pokémon to go to the capture screen and try to get hold of them.
- It seems that your Pokémon will be around level 30-40 when you unlock the ability to import Pokémon from GO, although it is somewhat estimated.
- You can import Pokémon from any Pokémon GO account, although logically to start the process you need to have access to that account.
- The Pokémon you send from GO will leave your stuff on GO and you will receive a few candies for doing so. There are candies for each stat.
- The Poké Ball Plus allows you to save Pokémon and when you move it you hear the creature’s cry. The LED has a ton of colors, and it will light up depending on the color of the Pokémon you’ve saved.
- If you buy the launch GO Plus or pre-order it, you will take the Mythical Pokémon Mew, which will already be inside.
- A pack containing a copy of the game and a Poké Ball Plus will be put on sale for around one hundred euros.
Original details below:
The Pokémon Company describes the Let’s Go games as “pure RPG’s”, in the same way that the games in the main saga, such as Gold and Silver or Sun and Moon, are pure Pokémon RPG’s, and will go on sale on November 16, 2018 exclusively for Nintendo Switch.
Although it is an RPG like the ones in the main saga, the Let’s Go duo is not, as many people say, “a new generation”. It only includes one new Pokémon, that we know of at the time of writing, rather than the bunch of new creatures that come with each new generation.
As information on new and returning features from other Pokémon games continues to trickle in, we’ve decided to put everything we know together into one big list. As information emerges we will add new data to make it clearer.
List of new features in Pokémon Let’s Go Pikachu and Eevee:
- You catch Pokémon like in Pokémon GO – Motion controls are required to capture Pokémon, either using the console’s gyroscope in handheld mode, the Joy-Con when in the dock, or using the Poké Ball Plus. You see the wild Pokémon appear physically, you touch them to interact and you enter a screen similar to the one in GO, with also quite similar mechanics.
- No random encounters – Although you will continue to search for Pokémon in the tall grass, they will not surprise you instantly, but will physically appear on the map. From there you can interact and capture them or let them be.
- Pikachu and Eevee are the initials – This time you won’t be able to choose between three Pokémon: in Let’s GO Pikachu and Eevee these two Pokémon are your initials, although you can save them if you don’t like either of them. Pikachu will travel on top of your shoulder, and Eevee on top of your head.
- Other Pokémon follow you outside of their Pokéballs too, and some can be ridden – You can’t ride all Pokémon, but the big ones (we don’t know how big they will be, but Onix and Lapras are some examples) can be ridden, while everyone else can follow you, like the hilarious Electrode featured in the trailer of the ad.
- Still no MO – It seems that riding Pokémon will be the way you overcome obstacles such as water, just like in Sun and Moon, but it is not clear how similar the systems will be.
- Coach battles remain the same – Battles are still turn-based, and each Pokémon has four moves. If the statistics have changed and how they have done it is unknown at the moment, since Game Freak does not want to reveal everything yet.
- You can import Gen 1 creatures from Pokémon GO to Let’s GO – Any Pokémon from the first 151 you’ve caught in Pokémon GO can be transferred to Pokémon Let’s Go via Bluetooth. The frequency and scale is not yet known, but apparently the Shinies could also be transferred.
- There is a local cooperative – At any time a friend can join in using a second controller to help you, either in battle as a ‘support’ trainer or when catching a Pokémon. You can also fight locally with other players.
- You can have multiple save games, but only one for each Switch account – So with a copy of the game for, say, you and your nephew, you can both play on that console and each will have their own save file.
- There are version exclusive Pokémon – This is the main reason why buying both versions of the game would be considered, or why you and a friend would buy one version each.
- No parenting in the game – This is of great importance for competitive players, although it is not clear if there will be a similar system or not.
- You can’t go to johto – When located in Kanto (which could be accessed from Johto in the Silver, Gold and Crystal games), some players wondered if it would be possible. It seems not.
- Its impact on the canon – Another question is where it is placed chronologically and what effect it will have on the ‘canon’ of the games timeline. At the moment it is not known; SamaGame was present at the announcement conference, and when we asked about it, Game Freak’s Junichi Masuda was, to say the least, quite elusive, not wanting to talk about which characters or references would appear in Let’s GO.
Whatever label you want to put on it, Let’s GO games can be summed up like this: They are Pokémon RPGs developed in a new way, designed to engage a wider audience and engage a new generation of players (like the millions that have arrived to the franchise with Pokémon GO), while still being a succulent fan-service cake for longtime players.
Other Pokémon games – what’s the difference between Let’s Go Pikachu and Eevee and the 2019 Pokémon RPG?
At the Tokyo conference in May 2018, Pokémon Company International announced three new and distinct Pokémon games, a new peripheral, and the surprise release of the first Alola form for Pokémon GO.
In short, it was quite a turbulent conference. There are three new Pokémon games that have already arrived or will arrive on Switch in the future: Pokémon Quest, Pokémon Let’s GO Pikachu and Eevee (we’ll count it as one), and the “pure RPG” coming to Switch in 2019.
We have already talked about Let’s GO Pikachu and Eeevee. What about the other two?
Quest is a free-to-start Pokémon game now available on Switch, coming to Android and iOS at the end of June.
It is a simplified Pokémon experience with cube-shaped aesthetics, cooking recipes, and the mobile monetization so typical in these cases.
The Pokémon RPG for 2019 that has no name
There is very little information on this game, but we know that it will arrive in the second half of 2019 (most likely it will be late, really, considering the lore of the saga), and that “it goes in the style of Pokémon X and Y and Sun and Moon “.
That can be interpreted in many ways, but taking into account the information available we think it means it will be a more recognizable Pokémon RPG; more “hardcore” aspects like PEs and IVs (which we don’t know about for Let’s GO), battles against wild Pokémon, and so on, are likely to appear in the game.
The dates offered by The Pokémon Company during the presentation.
Taking into account that battles against wild Pokémon and new generations of Pokémon are RPG-style features that will not be in Let’s GO, it can be deduced that they are being considered for the 2019 game.
Remember, however, that this game is still a year away, and as such its mechanics and characteristics may change. If the new way of catching Pokémon like GO turns out to be a hit, there’s nothing to suggest it won’t be in the 2019 game. As we already know by now, The Pokémon Company loves a good surprise, so stay tuned! attentive!