Ratchet & Clank: Rift Apart with the option to select the resolution and frame rate

In Ratchet & Clank: Rift Apart, players will be able to choose between better graphics and higher liquidity.

Announced at Sony’s June conference, The Future of Gaming, Ratchet & Clank: Rift Apart will offer two graphics modes. The first will allow you to enjoy native 4K resolution, but only at 30 frames per second. The second, in turn, will be intended for those players who prefer higher animation fluidity over visuals. The title will run in it at a lower, unspecified resolution (1440p?), Which will translate into the game’s performance at 60 FPS. The creators disclosed this information in an interview with the Japanese website Famitsu.

Ratchet probably does not believe that there will not be 60 frames in 4K resolution.

The game by Insomniac Games was unveiled at yesterday’s Opening Night Live for gamescom 2020. We were able to watch an extended version of the gameplay, which was shown in a more modest edition during the presentation of The Future of Gaming. It is hard to fault the production from the visual side. Particular attention is paid to switching from one reality to another without any loading screens (this effect is probably largely due to the much praised by the developers SSD media in PS5). Nevertheless, players expecting 4K resolution, which is supposed to be the standard in the next generation and 60 frames per second in the upcoming arcade from Insomniac Games studio, may feel disappointed.

Ratchet & Clank: Rift Apart will be released only on PlayStation 5. The release date of the game is not yet known, but the manufacturer aims to release the next-generation Sony console, i.e. the end of 2020.

  • Insomniac Games official website
  • PlayStation 5 official website