The Ultimate NES Remix collection of challenges – review

In the beginning were the speed runs, when you arrived at 100% of a game that you took home snatching the heavy 140,000 lire from dad or grandmother and you had to make it last until the next Christmas-birthday-special occasion.

To prolong the life of those very expensive cartridges, he had to invent personalized challenges: let’s see who is the fastest, I do it avoiding all enemies, I play the first level blindfolded, I play with one hand and the another stuck in a jar of Nutella, and so on.

Today, that playing is no longer so expensive, Nintendo takes care of recreating that nostalgic atmosphere with the NES Remix series, also coming to 3DS with the appropriate chapter Ultimate NES Remix available in both digital and retail format in stores. We plunged back into a party of very fast challenges to evaluate the offer, even if a specter hovers on fun from the very first moments, that is the price of 40 resounding doubloons that we will be forced to spend to make the collection our own.

Often an unexpected factor is added to challenges, such as a Super Mario Bros. level that’s all about silhouettes.

Before throwing ourselves on the ground and crying misery, let’s take a step back and take a look at the software, starting with a very brief description for those who missed the gist of the two chapters already released on the Nintendo flagship: we are talking about a vast collection of very fast challenges, gameplay pills that take their cue from old titles originally released on NES and that remix the rules a bit.

It starts with simple things like jumping on the head of all the Goombas in the first level of Super Mario Bros., something that more or less we have all already done, or jumping three barrels in Donkey Kong, another rather common activity to have the passion of video games. Then there is Excite Bike, in which to dose wheelies and overtaking, Kirby swallowing enemies, Doctor Mario’s viruses and several others that we unlock as we proceed in the missions.

Each micro challenge, in fact, assigns the player a score in stars, from one to three, depending on how quickly it is completed. The stars are then used to unlock new games and new levels, even if we say straight away that the skilled player will have no problem getting the maximum scores on the first try (at least in the first twenty or so challenges, then it gets slightly more sparkling. ).

There is actually an additional level of rewards, the rainbow stars when you just whiz around, but even in this case there are just some of the challenges that prove particularly difficult for those with a minimum of familiarity with the original mechanics.

Any game that you choose to face, however, it seems necessary to use the directional cross as a control system, evidently more suitable for managing the movements of characters with twenty years on their shoulders compared to a circle pad not always on the piece. This is because the feeling of the original products is faithfully reproduced, so much so that the younger player may be struck by the inertia of Super Mario (Jumpman) in Donkey Kong, for example.

There is also Samus in sportswear, the most loved characters are all present in the collection.

And therefore the challenges run fast one way after another, increasingly difficult, without particular flashes. In reality, more than single challenges, it is usually a quick sequence of three or four objectives, clearly to be completed as quickly as possible, so as to go online to sbertucciato the nabbi in the global rankings. Some are more successful than others, mainly due to the greater freedom offered by the starting game, but in general it is unlikely that you will find anything annoying or out of place.

To enrich the whole we also find a re-edition of Super Mario Bros. at double speed; you got it right, if you also love drinking fourteen coffees in the morning and giving vent to the super speed of your fingers, this curious mode is exactly what you need. It is not simple, indeed, but perhaps it is not a particularly juicy addition and capable of intriguing only some blown out there.

From the point of view of the technical realization there is actually not much to say: the uploads are very fast as it should be, given the difference in capacity between the 3DS and the NES, although a bit sorry not to have the support to 3D. True, there aren’t many players who face games with the three-dimensionality lever set to the maximum values, but still we would have liked to see the option. Without infamy and without praise the audio sector, which simply re-proposes original themes and effects, adding another sprinkle of nostalgia for the good old days.

Ultimate NES Remix arrives on our 3DS offering less content than the Wii U versions, but doing so at a significantly higher price. True, the fact that the title is a collection of gameplay pills makes it a great candidate for portability, but that doesn’t seem to justify the economic demand, also because hunting records on the tram isn’t that simple (unless you don’t like being looked at in dismay by the other passengers as you play around like obsessed with your face deformed by tension).

These factors mean that Nintendo’s offer may seem directed more than anything else to those who do not have a Wii U or to those who want to always carry the collection of challenges with them, otherwise the impression is that the home console edition is that to be preferred, both for variety and for value for money.