Without microtransactions, we will be able to bag all kinds of cosmetic stuff by fulfilling challenges.

Electronic Arts is launching Star Wars: Squadrons before the generational change, this time with different spaceships from a distant galaxy in the spotlight, not with lightsabers and beacons. This in itself sounds interesting, and there will be no microtransactions at all, which means we will be able to dissolve the various obtainable objects with enough play.

Recently, EA also demonstrated how it will all work. By completing daily challenges, we can earn Glory points, from which we can then make new machines and cosmetic accessories available that do not affect the gameplay. In addition, there will be other challenges associated with the current Operation, and by completing them, we can pocket unique little things.

Such an Operation will last for 8 weeks, and each will bring unique rewards to players that we can unlock by completing tasks. In addition, we can try our hand at the top in the ranked Fleet Battles game mode, and at the end of Operation, the game rewards us with Glory based on our best ranking.

Having experience points collected during the game, you can level up and gain Requisition points, from which you can then unlock parts for your own ship. We can also get Glory from in-game events, and a pack full of cosmetic stuff can hit our fingers if, for example, we end the single-player campaign or complete the Fleet Battles tutorial.

Star Wars: Squadrons will be released on October 2 for PC, PlayStation 4 and Xbox One. Which side will you strengthen?

  • Developer: Motive Studios
  • Publisher: Electronic Arts
  • Platform: PC, PlayStation 4, Xbox One
  • Style: FPS, Simulator
  • Appearance: 10/02/2020

Star Wars: Squadrons is an inside-view, space-battled hunter-simulator in which you can complete story-based campaign missions and participate in 5v5 multiplayer clashes on both the New Republic and Empire sides.

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