Two Point Hospital – Test: Theme Hospital 2 is finally here, now on Switch, PS4 and Xbox One
A subtly modernized reinterpretation of Theme Hospital. It doesn’t take more to make fans of the classic happy.
Update from February 20, 2020: Ever since Two Point Hospital was announced and later released for PC, I’ve wanted a console version of the game. This wish has now come true and the wait was worth it – in addition to the main game, the port also brings the two expansions Bigfoot and Pebberley Island and thus even more content by default!
The hospital simulation makes the leap to Switch, PS4 and Xbox One without much difficulty. I looked at the implementations on the Xbox One X and Switch extensively and basically have nothing to complain about. On both platforms, the title ran in the scenarios and hospitals played without any difficulties. With the sandbox mode and The Superbug Initiative, two features are currently missing, but they will be added in March with a free update.
Also runs very well on the consoles (here the Switch).
The controls could have been a sticking point, but there is nothing to complain about here either. On the contrary: it couldn’t be implemented any better. Everything feels intuitive, you can reach menu items quickly and with just a few clicks, pause the game quickly or speed up the time. The camera control works better for me here than on the PC, with the stick turning the perspective feels more sensitive and pleasant. In other words: it plays as if it was created natively for these platforms. Big compliments for that. However, there is no touch control on the switch.
So, if you’ve been waiting for Two Point Hospital for consoles, there’s no reason not to buy it. (Benjamin)
Original PC review from September 3, 2018: Let’s be honest: if Two Point Hospital were called Theme Hospital 2, that would be absolutely justified. What the developers have created here is a feast for all players who spent countless hours in the virtual hospital with Theme Hospital. Two Point Hospital presses the right buttons and arouses nostalgic feelings. And at the same time it offers more than that and introduces subtle innovations that do not affect the feeling of playing that was transferred from earlier.
None of this is a sure-fire success. A lot can go wrong when copying a successful or previous title, it is not an automatic recipe for success. All the better that the developers at Two Point Hospital succeeded. Over the years I had occasional memories of Theme Hospital and thought how great it would be to have a sequel. Two Point Hospital feels like you are coming home, back to your familiar surroundings.
The underlying structure and mechanics are similar. You set up individual rooms in your hospital and equip them, from admission to diagnosis to individual treatment rooms for the various diseases. At the same time, you take care of the needs of your staff and patients. Build break rooms for employees and set up benches and activities for the guests, for example a magazine rack. Keeping people happy is just as important as curing diseases.
The campaign takes you from hospital to hospital. (Two Point Hospital – Test)
If patients are dissatisfied or wait too long, they storm out of the hospital angrily and your reputation deteriorates. Unsatisfied staff threaten to quit if you don’t make them happier. Give them a break, attend to their needs, and raise their salaries to smooth things over. In addition, certain requirements of the respective location have to be observed. For example, it is cold at the university hospital in the north, so an even distribution of radiators is important to ensure warmth.
In the game’s campaign, you work your way through different hospitals one by one. To unlock another location, you normally need a star from one or more of the previous hospitals. A maximum of three stars per location can be achieved and to get this you meet different objectives. They are different from place to place and gradually bring you closer to the game mechanics. You either cure a certain number of illnesses, train employees or promote them.
In addition, there are general, overarching career goals, for which you receive Kudosh. You use this currency in reverse to unlock new objects. The perfectionists among you always have the option of going back to a previous hospital and tweaking it until it is perfect and all goals are met. All in all, the goals are varied so that you don’t die of boredom and monotony. Optionally, there are also online challenges in which you fight against players from your friends list to achieve set goals as quickly as possible.
Fortunately, when the classic game principle was modernized, the sense of humor was retained. Patients suffering from rock and rollitis, for example, stomp through your hospital corridors in an outfit reminiscent of Freddie Mercury and with matching moves. This is where the psychiatrist helps. Meanwhile, clowns suffering from narcissism (haha) go to the deprimator in circus therapy, while patients with the Helle Köpfchen disease literally carry a lightbulb on their shoulders and are given a new head by the deluxe dehumidifier of the discharge clinic.
It happens that one of the patients blesses the temporal. This happens due to a waiting time that is too long or after an incorrect or unsuccessful treatment. Some of them later appear as ghosts in the hospital and terrorize people – quite apart from the fact that patient death is bad for your reputation. In such moments a caretaker who has the ability to hunt ghosts will help. He or she dares to stand up to the ghost, unpack the handheld vacuum cleaner and it’s gone. It’s that easy. I ain’t afraid of no ghost.
The prerequisite is that you have hired such a caretaker. The staff you are recruiting have different skills and traits. Pay attention to how your employees are doing, especially if there are more deaths. You have the opportunity to train them and improve their skills in order to increase the chances of diagnosis or healing. Research can also be used to develop new technologies and upgrade existing equipment. How good the recruited employees are depends on the location. At the Mitton University hospital, the focus is on continuing education as a mission goal. Similarly, you can expect inexperienced newbies in particular, whom you will gradually specialize and shape.
The developers implemented all of this with lovingly designed graphics. It pays to use the highest zoom level regularly to enjoy the many nuances and details of the characters. Control is easy and the building of the rooms and the placing of the objects could hardly be more easily regulated. Various information windows keep you up to date on staff, patients or illnesses. This enables you to respond in a targeted manner. And through individual, switchable filters you can see who is bored, who has an urgent need or where there is a lack of drinks. Nice music from radio DJs accompanies the action. Nothing special. If it annoys you, just turn on your own music in the background. Works just as well.
The years of waiting have paid off. The game isn’t called Theme Hospital, but Two Point Hospital is basically the long overdue sequel. Much playful reminds of the classic, which makes fans of the hospital simulation feel at home from the first second. It leaves the impression of an HD remake every now and then, but in the most positive way possible. Two Point Hospital is a successor or a new interpretation with subtly modernized elements that make the game more goal-oriented and slightly more complex. Did you sink what I know how many hours into Theme Hospital back then, prepare to do this again as soon as you get infected with two-point hospitalitis.
We test PC games on Lenovo Legion PCs and laptops that were made available to us by Lenovo for this purpose. Here you can learn more about gaming laptops 2018 in general and here you go to the Lenovo Legion Gaming website.