Sony has unveiled the specs of his PS5 but, up to this point, we haven’t seen any games in action on the next-gen console. The discussion on the performance of the new system has come to life and, recently, some statements from the former Sony have emerged on the net Chris Grannell which literally ignited the debate.

The developer would have said that PS5 will find difficulties with dynamic ray tracing in third-party open worlds, or at least that’s what has been reported. However, Chris Grannell has decided to return to the matter to clarify his claims.

Through his Twitter profile, the developer quoted the newspaper that reported his words by clarifying, first of all, that he did not have access to the PS5 devkit. He then clarified what was reported by saying:

“Pretty sure I haven’t said any of that. If current-generation consoles are capable of running open world games well, the power of PS5 will have no problem.”

Nope!

– Chris Grannell (@CJGrannell) April 22, 2020 Manage cookie settings

Thanks for reaching out Charles. Sorry I wasn? T trying to discredit your article it? S the way some things come across. So with regards to that I was saying they would struggle with getting the right balance (as in may need to make compromises) not that the hardware can? T do it.

– Chris Grannell (@CJGrannell) April 22, 2020 Manage cookie settings

As for third-party open worlds, Grannel clarified his words by stating that, probably, compromises will have to be made but PS5 will be able to handle games of this type.

What do you think?

Source: Twitter.

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