While Microsoft mentioned during the takeover of Activision Blizzard the desire to bring World of Warcraft to more platforms, we learn that the mobile version of the title has been canceled.

More than 100 developers were dedicated to the project at NetEase, Blizzard having formalized not one, but two mobile projects around Warcraft last year.

The two projects were distinct: one presented itself as a World of Warcraft spinoff, the second as a Pokémon Go like with augmented reality and a player having to move around in real life.

It is rare to see mobile games require so many years of development and yet the two projects have been put aside, by mutual agreement between NetEase and Blizzard.

No information has been provided as to the reasons for this abandonment. The project could however be reborn after the takeover of Blizzard by Microsoft.

World of Warcraft: Blizzard cancels two mobile game projects

Blizzard has reportedly canceled development of not one, but two mobile games in the World of Warcraft universe.

Things still seem so complex at Activision-Blizzard. Despite its acquisition by Microsoft for 69 billion dollars, the firm continues to make difficult decisions. This time, two World of Warcraft mobile games would have been thrown in the trash.

Blizzard cleans up ruthlessly

The first, developed by more than 100 people at the Chinese NetEase for more than three years, was an MMORPG. The plot was set in a different era than the main MMO, but still on Azeroth. Codenamed “Neptune”, this title would have been put on hold following an economic disagreement between NetEase and Blizzard.

The second, an augmented reality game with Pokémon Go sauce in the Warcraft universe, had been in the works for more than four years. The relative success of Blizzard on mobile and the decline of the World of Warcraft license seem to have this time motivated the killing of this project, code name “Orbis”. Still, the economic success, more than critical, of Diablo: Immortal, leaves an aftertaste of incomprehension concerning these decisions.

Warcraft is not dead yet

Blizzard still seems to believe in its core license though. World of Warcraft’s next expansion, Dragonflight, is coming later this year. Same thing for World of Warcraft: Wrath of the Lich King Classic on September 26th.

Even Warcraft III: Reforged will get new updates this year, as the Clash Royale-style mobile strategy game, Warcraft Arclight Rumble was announced a while ago. Official gameplay images having been unveiled this time, it is unlikely that it will also be canceled. However, no project seems totally safe and it will be necessary to wait for the release to be able to claim victory.

WoW: This ambitious project could have seen the light of day, but it will not…

Blizzard cancels its WoW-like mobile game

You dreamed of a WoW-like on mobile to extend your World of Warcraft experience? Well, it failed! While last April the studio announced on social networks the reveal of a brand new project for the month of May codenamed Neptune.

According to the report, this project was the result of a collaboration between Blizzard and NetEaseNetEase which is a Chinese company which is mainly known for adapting the biggest licenses on mobile phones, and we had for example Harry Potter: Magic Awakened, The Lord of the Rings: Rise to War or Diablo Immortal.

This information comes from internal and anonymous sources, and according to them, it seems that a hundred developers have worked on this mobile game, but unfortunately for nothing. If at the time when we write these lines no one has spoken, whether on the side of Blizzard or NetEase, the future of this collaboration between the two, which has been going on since 2010, seems quite uncertain.

But that’s not all. In addition to the cancellation of this WoW-like MMORPG, we learn that another game, still on mobile, has also been canceled. Codenamed Orbisit was an augmented reality game inspired by the greatest of the game: Pokémon GO.



For those who don’t know, an MMORPG (Massively Multiplayer Online Role Playing Game) is, as its name suggests, a massively multiplayer online role-playing game, allowing a large number of people to interact simultaneously in a virtual world. This type of game has gained popularity over the years, in particular thanks to some now cult gameslike The Elder Scrolls Online, Star Wars: The Old Republic, or World of Warcraft, one of Blizzard’s flagship titles.

And precisely, it seems that a new MMORPG from Blizzard, taking place in the same universe as World of Warcraft, has recently been canceled. Activision Blizzard Inc. and NetEase Inc. have canceled a World of Warcraft mobile game that had been in development for three yearsraising questions about one of the most lucrative business relationships in the industry.

Blizzard: this Warcraft mobile MMORPG you will never play

Blizzard and Chinese gaming giant NetEase have reportedly canceled an (unannounced) World of Warcraft mobile game following a financial dispute.

The Blizzard game in question was going to be an online MMO (massively multiplayer) taking place in the same universe as World of Warcraft. The title was even codenamed “Neptune” and it was supposed to be a spin-off of the PC MMORPG World of Warcraft set in a different period of history.

A long preparation for this Warcraft project

The news that hurts is the Warcraft game had been in the works for three years, with a team of over 100 NetEase developers. Blizzard and NetEase, which publishes World of Warcraft in China and is also co-creator of Diablo Immortal, have canceled the mobile game following a dispute over the financial terms of the title.

A NetEase spokesperson declined to comment. And that an Activision Blizzard spokesperson also had no comment. NetEase shares fell 3.1% in Hong Kong following the announcement. Mobile and Blizzard is a pretty complicated story right now (Diablo Immortal).

This is not the first mobile game canceled by Blizzard since we remember that another project based on Warcraft, an augmented reality game similar to Pokémon Go.