Xbox Series X | Phil Spencer wants to focus more on the frame rate at higher resolutions

Microsoft has been pushing the Xbox One X and, lately, the Xbox Series X quite strongly. While the former was established as a console capable of games with 4K resolution, the latter is touted as the most powerful console ever created. But, despite all the emphasis on power and the resulting graphic fidelity, Xbox boss Phil Spencer wants more focus on “gaming sensation”.

While talking to Stevivor, it was noted that the Xbox Series X could offer games with 8K resolution. However, Spencer said that it is preferable to play in 4K resolution with a higher frame rate. “We’ve never really tried to limit what developers are trying to do on our platform, whether it’s 60 frames per second on Xbox 360 or people doing 4K, 60 now on Xbox One X. We want to give developers the tools to experience what they want to experience on any hardware platform and the resources may be available for them to try. ”

“I think we have reached a point with Xbox One X in this generation where games look incredible, and there is always work that we can do to look more incredible. But I want the games to be as incredible as they look. We don’t have that in the current generation, mainly because the CPU is low on power compared to the GPU that is in the box to achieve a sensation and frame rate and type of consistency or variable refresh rate and other things we want. ”

Microsoft has been pushing the Xbox One X and, lately, the Xbox Series X very hard. While the former was established as a console capable of games with 4K resolution, the latter is touted as the most powerful console ever made. But, despite all the emphasis on power and the resulting graphic fidelity, Xbox boss Phil Spencer wants more focus on the “gaming feel”.

While talking to Stevivor , it was noted that the Xbox Series X could offer games with 8K resolution. However, Spencer said that it is preferable to play in 4K resolution with a higher frame rate. “We’ve never really tried to limit what developers are trying to do on our platform, whether it’s 60 frames per second on Xbox 360 or people doing 4K, 60 now on Xbox One X. We want to give developers the tools to experience what they want to experience on any hardware platform and resources may be available for them to try.

“While we were looking to the future, the feel of games was definitely something we wanted to focus on, not just throwing more pixels on the screen.”

The Xbox Series X is expected to arrive later this year.