Adventure Time: Remember the best RPGs of the 16-bit generation.

Image: Sega

Anyone who is a fan of RPG must agree that many of the best titles we’ve had access to have emerged in past generations. In July, we published here on Voxel a story talking about games of the genre for PlayStation and now it’s time to take a look at the best of the 16-bit generation.

Adventure Time: Remember the best RPGs of the 16-bit generation

Below, you can check some of them, presented in order of importance – after all, each one has its list kept in the heart (in fact, take the time to share your favorites in the section dedicated to comments).

Shining Force 2 (Mega Drive)

Source: Sega

Adventure Time: Remember the best RPGs of the 16-bit generation

Let’s start with one of the Mega Drive classics. Anyone who has had contact with RPGs should certainly remember the tactical combat of Shining Force 2, a game that yielded dozens of hours of adventure and several moments of exploration in the expectation of finding Mithril to forge the best equipment or even complete the list of characters.

Super Mario RPG: Legend of the Seven Stars (Super Nintendo)

Source: Nintendo

Adventure Time: Remember the best RPGs of the 16-bit generation

Mario had already ventured into several fields, but many were taken by surprise when the character decided to star in a new journey in the world of RPGs. More than a quality package, the game also brought together several minigames, the possibility (until then unique) of seeing the mustachioed, Bowser and Peach fighting alongside each other and even the charisma of the new fighters: Mallow and Geno.

Beyond Oasis (Mega Drive)

Source: Sega

Adventure Time: Remember the best RPGs of the 16-bit generation

For those who enjoy RPG games with a little more action, Beyond Oasis it was clearly one of the best choices on Mega Drive. In addition to a freer progression style (no turn-based battles), the title was known for bringing a pleasant visual style and even a bit of beating à la Streets of Rage.

Breath of Fire 2 (Super Nintendo)

Source: Nintendo

Capcom did not put much faith in the launch of Breath of Fire in the American market (which explains the fact that he brings the Squaresoft logo in his box in the United States), but that changed and we had the opportunity to play other titles in the series later. We highlight here the second game, which brought significant changes, especially in the plot, which brought themes such as the death of family members, corrupt churches and much more.

Adventure Time: Remember the best RPGs of the 16-bit generation

Phantasy Star 4 (Mega Drive)

Source: Sega

The series had its first game on the Master System, but perhaps the fourth episode of Phantasy Star be the most remembered by many. In addition to an even more epic story compared to previous titles, the battles were more polished and, visually speaking, the title was quite pleasant. So it is to be imagined that even today many dream of a sequel to the traditional franchise.

Chrono Trigger (Super Nintendo)

Source: Nintendo

Adventure Time: Remember the best RPGs of the 16-bit generation

Here is the title considered by many to be the pearl of the Nintendo console. Chrono Trigger it brought several elements that are used as a reference for some titles until today, such as the multiple endings and the combat style, not taking long to fall in the public’s taste. The fact of having veterans from Final Fantasy (which we will leave out of this list for there is already one dedicated to the franchise) and Dragon Quest it only cooperated to increase the popularity and quality of the game.

Crusader of Centy (Mega Drive)

Source: Sega

If Nintendo had Zelda beside you, those who had fun on the Mega Drive had the chance to venture into Crusader of Centy, which presented a footprint very similar to the journey lived by Link in A Link to the Past. One of the highlights of the game was the possibility of collecting animals with special skills to solve puzzles and defeat bosses, an element that ended up making the package seen here even better.

Earthbound (Super Nintendo)

Source: Nintendo

Adventure Time: Remember the best RPGs of the 16-bit generation

Truth be told, Earthbound did not receive due attention when it arrived in stores – so much so that Nintendo sold around 140 thousand copies of the game, which makes it one of the most expensive to buy complete today (especially because it has a larger than normal box for house the game guide in book form). However, those who ventured into the game found an extremely enjoyable and entertaining story, several references to the pop world and characters that probably remained in the memory of many.

Shining in the Darkness (Mega Drive)

Source: Sega

Despite having “shining” in the name, this title does not resemble the tactical RPG series at all. In fact, Shining in the Darkness bet on the exploration of a large dungeon divided into floors with a totally first person view. In fact, the fact that the game arrived in our country completely localized to Portuguese helped to popularize it a little here.

Adventure Time: Remember the best RPGs of the 16-bit generation

Terranigma (Super Nintendo)

Source: Nintendo

Perhaps many have not had the opportunity to get their hands on this one, but Terranigma integrates an Enix trilogy (which has Soulblazer as a kickoff, Illusion of Gaia as “continuity” and this closing the package) totally focused on exploration and action. In this episode, we have even more dynamic combats, an above average visual quality and even the presence of Brazil as one of the regions to be explored by the protagonist.