Analysis of Max: the Curse of the Brotherhood for Nintendo Switch.

We have already been able to test the version for Nintendo switch of Max: The Curse of the Brotherhood. His first release was at the end of 2013 for Xbox One, followed by PC.

Now we can also enjoy this game in Switch, and the truth is that it gives a awesome look, since we can use the touch function of the screen in portable mode to use our magic pen.

Analysis of Max: the Curse of the Brotherhood for Nintendo Switch

Before detailing what all these mechanics do, let’s get into the story first. The game begins with a short cinematic, in which Max comes to the room, while his brother Felix he is playing in it with his toys in a very violent way. Max tired of the situation looks for Giggle how to do that your brother disappears.

At that time read a spell high by opening a portal, from which a giant arm comes out, capturing Felix and taking him through the portal. Realizing what he had done, Max jumps through the portal to rescue his brother, being transported to a hostile world controlled by Lord mustacho.

Analysis of Max: the Curse of the Brotherhood for Nintendo Switch

Video analysis

The magic of the marker

He magic marker, our best tool that is achieved at the end of the first map. With him we can raise stone walls, create ropes and branches, even watercourses to launch ourselves through them or even throw powerful energy balls.

Its main function is to solve the puzzles that are formed as we advance and it should be noted that in the portable mode of Nintendo switch is incredibly comfortable to use, since we only have to slide our finger across the touch screen forming the shape we need so Fast and easy.

Analysis of Max: the Curse of the Brotherhood for Nintendo Switch

The game is platform in its purest form, we will have to run like never before, jump over obstacles, crouch down to go through passageways, balance them or climb ropes in order to keep moving forward, and the stage will not make it easy for us, since it has a mania for breaking in our wake.

Max: The Curse of the Brotherhood proposes us not only to move forward, but also 2 additional objectives: destroy the 75 eyes with which Lord Mustacho observes us and recover the 18 pieces of the amulet. On Xbox, this was only for achievement points, but on Nintendo Switch I haven’t found a useful purpose for it. Simply for the personal reward of making 100% of the game.

Analysis of Max: the Curse of the Brotherhood for Nintendo Switch

Presented as a multi-chapter story, we have 7 chaptersdivided into several “episodes” with a total of 20 playable episodes. The duration of the game is around 6 hours, being hour up, hour down depending on your ability. The extras add little playtime, as most are easily obtainable in the natural path of each episode.

As you want and when you want

He visual aspect is niceIt looks really good, both the stage design and the character. On Nintendo Switch, the models look really good and the details are very careful. The twigs of the logs, the effect of the water, the lighting, are all factors that they please the eye and do not strain the eyes. Well it is true that The difference is evident also in less well-kept areas.

Regarding the kinematics, we have two clear differences, which are built for the game elements and those that don’t. Creating an abyss between those that are ultra-detailed and cinematics that seem to have not wanted to strain and simply make a light effect on the object of the game and that’s it.

Analysis of Max: the Curse of the Brotherhood for Nintendo Switch

Regarding the sound section, the game does not present something really memorable. We haven’t had any melodies that have been catchy, and the sound effects are greatly reduced to destroying the environment. It is the poorest section of the game.

And so far our analysis of Max: The Curse of the Brotherhood, a title that joins the planting of platform games for the hybrid console of Nintendo. A more than correct game to spend an entertaining time, alone or accompanied, that presents a proposal of different and attractive gameplay. We miss some cooperative mode and a more efficient work in relation to sound, but the experience, in general, is good. A candidate for these Christmas, definitely.

What do you think of this version of Max: The Curse of the Brotherhood?

Analysis of Max: the Curse of the Brotherhood for Nintendo Switch

We have been able to perform this analysis thanks to a digital copy of Nintendo Switch granted by Stage Clear Studios.