Call of Duty Modern Warfare 2 Review, Including Warzone 2.0.
Well, maybe people wondered, maybe not, of course you can. Where is your Modern Warfare review? Well here it is, why did it take so long? Because I went through the multiplayer and campaign full, then waited for warzone, went through the bugs quite expensively and also played warzone and DMZ completely flat. With this you now get the most complete review, which includes everything. And if you have any questions, you can always message us. But let’s start soon!!!
For me, Call of Duty has a rich history of story, so now with Modern Warfare 2, the story of part 1 continues and wow. The campaign puts you in the feet of Task Force 141, which includes many well-known names from the series. What is nice is that there are some nice entries in the game that the classic players have fond memories of. If you haven’t played part one, take comfort in advance, you can just get started and you don’t feel like you’re really missing out on anything.
You can see the plot of the game coming from miles away, but the road to it is just really cool. With Price, Soap and Ghost at the helm, you blast your way through various places in the world. In addition, you have a wonderful interaction between the characters and their opinions. You really sympathize at a moment and the tension will certainly rise. But hey, you don’t play the story for the story actually. You have the story for the ride because it’s like getting on a rollercoaster and not coming off. You experience things that you have not seen before in video games. If you haven’t played the campaign yet, give it a shot. In addition, you also unlock operators for multiplayer and some double xp tokens.
The entire campaign isn’t that long, you’ll get through it in a weekend. But that is, as I said, a really fun weekend full of action, explosions and beautiful locations. Because the game also looks cool. Certainly next gen, the game is a picture. I can’t wait for the sequel to this story and hope it might come in the form of a DLC.
Then actually the none that predominated before the arrival of Warzone, may still have entered the fray. The Multiplayer of Call of Duty has been full of action, speed, skills and many many kills for years.
The marketing of the Call of Duty games is always good, with teasers, hypes and good trailers, the campaign and multiplayer are widely announced. And this time it was really nice for me personally, the trailers looked cool, it looked like boots on the ground and away from the old stuff and futuristic . For me that’s really nice, since I’m tired of that old somewhere.
This time Activision has set itself the goal of reasonably reforming the game. It does this through quite a few changes in gameplay, for example, slide cancel was removed and the game feels really good. I’ve been in the game for quite some time now and I have to say I’m not bored at all. The pace feels like old times and the newfound style suits the game wonderfully. Once you have the feeling, you can mow through the field in no time.
In addition, the game came out with quite a few maps, it did not make the mistake of cutting it considerably. It dropped enough maps, also for ground war. This way everyone could find their way in the game, but also people who do not like the FPS style of play can now go ahead, because there is a third person mode in the game. The game puts you behind your character and gives you the opportunity to play the game. When zooming in, it still went in FPS, but that has also been adjusted with an update. So there is a mode in the game for everyone. The well-known modes can also be found in the multiplayer, such as TDM, Domination, Hardpoint, etc. Activision promised us that the Hardcore mode was coming, it was recently delivered and renamed Tier 1, more modes will be added in the course at.
Innovations on the field have also been thought of, for example, a new lethal has been added, the Drill Charge, which goes through a wall or object and drops a grenade on the other side. This is ideal for people who are in cottages trying to get them out. It makes camping behind a wall suddenly impossible because you get such a thing in your face.
In addition to multiplayer, there is also the return of Spec Ops Co-op, where you and a friend fight NPCs. There are 4 missions and they feel like continuation of the story. They take place in Al Mazrah and immediately give you a bit of a Warzone map vibe. The missions are more open than you might be used to and that gives you a little more time to learn how everything works.
There are also new kits to discover and level up, the Assault, Medic and Recon are each equipped with their own skill set. The higher the tier level, the better the kit. You will also use these kits in the Raid mode that will come later, the Raid will be a three player co-op mission with combat and puzzles.
As far as I’m concerned, Spec Ops is a nice addition and a wonderful change to the multiplayer. I must say that with the arrival of DMZ, the appeal is less great. I also regret that the spec ops can only be played with two people and not with 3 or 4 friends.
If we take a look at the Gunsmith, the opinions are quite divided, one thinks it’s really bad and the other can appreciate it. Personally, I like that you are now challenged to play with weapons that you would otherwise never play with, in order to achieve certain attachments. It is therefore completely different from previous years and it therefore requires some research to find out how you can unlock something. The big advantage is that if you now unlock an attachment, you also immediately have it on all other weapons in the same weapon platform. With this you no longer have to grind for attachments you want, you have them and you can really focus on adjusting and unlocking camos. Because adjusting is also a new feature, it is possible to adjust it when your weapon is max level. You can adjust the tuning per attachment so that it reacts even more to your taste.
All this then comes together in the new Warzone 2.0 and DMZ. Because where the multiplayer is fat, for me these two new releases are really fat. Activision really hit the mark here if you ask me. For warzone, it merges elements from Blackout and warzone, plus the new mechanics. It gives a whole new experience to your game, plus the map is many times bigger and sometimes has a split circle, which means you really have to be on your guard and have eyes behind your back. The enemy comes from everywhere. For me, the arrival of Warzone 2.0 is a really good addition, especially after the deception that I found caldera. And then there’s DMZ, the mode has been released in a beta form and pretends to be a mix of Escape from tarkov meets COD. You have missions to complete, blueprints or weapons to get, in a map full of AI and operators. When you die you lose the loot and the weapons you had. So it is important that you watch out, cooperate and ensure a successful exfil, only that way you will get further and further in the missions. Activision promises us enough missions and diversity and so far they are delivering on that promise.
If you add everything together, then for me this Call of Duty is really a 2022 game and certainly a good step forward. I’m probably forgetting things, but otherwise the story would be really long. There’s enough in it, you can do anything. The game is graphically really thick and thick. The only point of criticism in the beginning were the various and serious bugs that the game was rich. These were addressed per patch and update, but did cause enough frustration. The Menu also has its pluses and minuses, but it also takes some getting used to. And everything that is new often takes some getting used to.
Call of Duty Modern Warfare
Fun factor 9
- Certainly good with the new movements
- Warzone 2.0 has become an improvement
- Graphically, the game is really thick and thick
- Story is genius
- Quite a few bugs present in the beginning
- May experience various crashes, fortunately less now
- Warzone is still beset by lag
8.3 4.1666666666667 5 Average Score