Cyberpunk 2077 gains gameplay on PS5 with next-gen patch

Cyberpunk 2077 gains gameplay on PS5 with next-gen patch

During this Tuesday’s (15th) special broadcast, CD Projekt Red revealed unreleased gameplay of Cyberpunk 2077 running on PS5showing how the game is running on the new generation of consoles, which includes the Xbox Series X and S (which received the free update today, along with the PlayStation 5). The news arrives in patch 1.5, which also brings free DLCs.

Graphical and mechanical improvements

The gameplay trailer shows a more polished version of the game, which had numerous technical problems at launch, in addition to displaying the entire stretch running at 60 fps and, apparently, with good image quality. According to official information, the The game’s next gen patch also brings “ray tracing, dynamic 4K, faster loading times and various other technical improvements”.

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During the broadcast, CD Projekt Red revealed that the PS5 and Xbox Series X will have two modes: Performance and Ray Tracing. In Performance mode, both consoles run at 60 fps and in 4K, with Screenspace Reflections set to Medium and at half resolution. Already the Ray Tracing mode brings 4K resolution and ray tracing shadows, Screenspace Reflections on High and half resolution, but running at 30 fps.

Cyberpunk 2077 gains gameplay on PS5 with next-gen patch

However, both modes feature dynamic resolution and can drop below 4K in pixel count at stress points. The Xbox Series S has only one mode: 1440p, 30 fps and no ray tracing.

Cyberpunk 2077 on PS5:

Cyberpunk 2077 on Xbox Series X:

It’s hard to say for now if the version of Cyberpunk 2077 lives up to the expectations of the fans, but, for now, the gameplay shows a much more refined gameplay and visuals. Apparently, there are no frame drops and performance issues, as well as no apparent bugs.

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Cyberpunk 2077 next-gen upgrade gameplay



Comes with “ray tracing features and 4K with dynamic scaling, faster loading times, and a variety of other visual and technical improvements.”

— Nibel (@Nibellion) February 15, 2022

Improvements in the world of Cyberpunk 2077

Furthermore, developers showed more of the skill tree revamp and gameplay updates. Among the rebalances, CD Projekt Red highlighted changes to player Perks, which are now substantially different to offer different gameplay styles, combat, and the economy (which has now changed item inflation and pricing). Additionally, new mechanics, such as throwing knives, have been added. Check out!

Another point that the company revealed were improvements in the quality of life and in various elements of the city of Night City, whether in the scenery, vehicles or even the behavior of the NPCs (which now appear in greater numbers).

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The first improvement cited was changing the behavior of traffic in the metropolis, which react to aggressive player behavior. For example, if the protagonist shoots in the middle of the street, the cars can flee in panic and cause accidents, in addition to generating more realistic behavior with the situation.

Following the same principle, citizens also outline more realistic reactions if the player presents hostile attitudes. In gameplay, we’ve seen that shooting up will bring chaos to the streets, but some NPCs can shoot back.

Finally, the first-person cameras while driving have been reworked, the bikes have neon wheels that can be activated, there are better filters in the menus to better navigate Night City, revamped menus to change the time of day and much more.

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Cyberpunk 2077’s first free DLCs

During the broadcast, the developer released the details of the first free DLCs for Cyberpunk 2077. They are basically three: new weapons (in addition to more rotating stock during daylight hours), unprecedented customization options for the protagonist V (in addition to the possibility of change appearance mid-game), the option to customize V’s apartment and buy new houses in Night City.

We’ll have to wait and see how the public reacts to the PS5, Xbox Series X and S version, which arrived today, but CD Projekt Red’s tone is one of trying to make amends for the rocky launch. And you, what did you think of the gameplay of Cyberpunk 2077 running on the new generation of consoles? Acceptable? Or are you still sinning in some respect? Leave your comment below!

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