The highly anticipated Cyberpunk 2077 Raytracing: Overdrive Mode technology preview has now been unveiled. In addition, owners of a GeForce RTX 40 card can multiply the performance in the game thanks to the power of the DLSS 3 frame generation.

DLSS continues to roll unstoppably and at a rapid pace: Everspace 2 and LEAP recently left Early Access with DLSS 2 support, and Like a Dragon: Ishin! also received a DLSS-2 performance upgrade.

Night City is effectively staged thanks to full ray tracing

CD PROJEKT RED’s Cyberpunk 2077 is already one of the most technologically advanced games out there. It uses various ray tracing techniques to depict a huge city in the future with an incredible level of detail. But now Cyberpunk 2077 has raised the bar even higher with the release of Raytracing: Overdrive Mode. This introduces full ray tracing, also known as path tracing.

Cyberpunk 2077’s Raytracing: Overdrive Mode Technology Preview is a taste of the future of full raytracing, and we’re working with CD PROJEKT RED on further improvements, bug fixes, and performance optimizations for full raytracing.

Reflections, shadows, ambient occlusion and much more have been improved, giving a taste of the future of video game graphics. Cyberpunk 2077 uses NVIDIA DLSS 3 to multiply the performance for GeForce RTX gamers to experience the majestic Night City in full ray-traced graphics.

RTX Inside the Game interview with CD PROJEKT RED

You can read the full interview in the Cyberpunk 2077 Raytracing: Overdrive Mode article – or watch this explainer video.

RTX on: GeForce gamers enjoy ray tracing and DLSS

In 2018, NVIDIA started a gaming revolution with the introduction of the first generation of GeForce RTX graphics cards. Since the very first games were released decades ago, lighting has been faked and various hacks have been used to simulate shadows, reflections and other real world properties. With GeForce RTX, real-time ray tracing became a reality, allowing developers to realistically render reflections and lighting, making their games even more realistic and fun. And with DLSS 1.0, NVIDIA invented a breakthrough way for gamers to accelerate refresh rates.

In 2018, there were four RTX games, 37% of GeForce RTX players enabled ray tracing, and 26% enabled DLSS 1.0.

Five years later, NVIDIA introduced the 3rd generation of RTX with the release of the GeForce RTX 40 Series graphics cards. Now DLSS 3 multiplies performance with AI-accelerated frame generation in 30 games. DLSS 2 accelerates frame rates in over 280 games and applications with image quality that is as good, if not often better than native resolution TAA rendering. NVIDIA Reflex reduces system latency for a more responsive and enjoyable experience in over 70 games. And new technologies like Shader Execution Reordering (SER) and Opacity Micromaps (OMM), NVIDIA RTX Direct Illumination (RTXDI) and RTX Global Illumination (RTXGI) enable developers to create incredible ray-traced effects with high-performance frame rates and significantly less effort.

The tremendous strides that RTX has made are well known among gamers, and the latest integrations are embraced by the majority of RTX owners. Of the millions of GeForce RTX desktop GPU owners, 83% of 40-series gamers have ray tracing enabled, and 79% of 40-series gamers have accelerated performance with DLSS in RTX-enabled games.

The popularity and adoption of ray tracing and DLSS has overtaken other advances and technologies, such as 4K, used by just 28% of gamers, and 144Hz+ high refresh rate gaming monitors, used by 62% of GeForce RTX owners -GPUs of the 40 series are used.

Even more fine DLSS gaming fodder!

  • Everspace 2 has left Early Access and now supports DLSS 2 (available now)
  • High on Life gets a DLSS 2 performance upgrade (available now)
  • LEAP has left Early Access and now supports DLSS 2 (available now)
  • Like a Dragon: Ishin! has received a DLSS 2 performance upgrade (available now)

With over 280 DLSS-enhanced games and applications currently available, it’s clear that NVIDIA DLSS is being adopted at a rapid pace. In fact, DLSS 3 is now accelerating performance in 30 newly released games, which is seven times the adoption rate of DLSS 2 in the first six months after release.