Fitness Boxing 2: Rhythm & Exercise – game review. Everyone can exercise, but is it really?.

Currently, more and more people decide to start fitness at home, which was caused by the pandemic and general quarantine. Nintendo, which launched Fitness Boxing 2, fits perfectly in this situation, but is it a good way to do home exercises?

Fitness Boxing 2: Rhythm & Exercise – game review.  Everyone can exercise, but is it really?

Since the times of the iconic Nintendo Wii, the Japanese corporation has been fond of family motion games, where the most important thing is whether you want to move a little, and not what a great pro to use consoles or video game controllers.

Exercises to the beat of the music

And it is this ideology that guides the developers responsible for the second installment of the warmly received Fitness Boxing, which started Nintendo Switch owners already in 2018. As it turned out, less than two years after the premiere of “one”, the developers launched a sequel, which could actually be called a large DLC pack, because there are very few changes here compared to its predecessor.

Fitness Boxing 2: Rhythm & Exercise – game review.  Everyone can exercise, but is it really?

The Japanese from Imagineer put on a proven scheme, i.e. they put us in the hands of virtual fitness instructors, who are to encourage us to play every day, motivate us during a long session and teach us newer and newer moves. This time there are nine of them and what’s even better, we can choose a variety of clothes – I mean, it only sounds good on paper, because in practice each trainer has an embarrassingly small amount of outfits to unlock. After 40 minutes of the game, I was able to buy absolutely any clothes.

On the plus side, however, you can include what is most important in the game itself, i.e. numerous training programs ranging from those for real novices, to players who want a solid impression and lose a few unnecessary kilograms.

Fitness Boxing 2: Rhythm & Exercise – game review.  Everyone can exercise, but is it really?

Fitness Boxing 2 – music and combat

As in the case of the first installment of the cycle, we are dealing here with over 20 well-known musical pieces in instrumental versions (i.e. without vocals), which will be played during long exercises on individual body parts. The interface developed by the developers adequately informs us about the intensity of the exercise, its length, the expected effects and the parts of the body that we are going to exercise.

Instructors are great in their role, so we can listen to their voice and just let them guide us. Unfortunately, if you do not know English, you may feel less into this atmosphere – but you know, we can only pray about Polish dubbing in the Nintendo game.

Fitness Boxing 2: Rhythm & Exercise – game review.  Everyone can exercise, but is it really?

Unfortunately, I was very disappointed with the way the game works – not technically, because it’s really good here. I mean how Fitness Boxing 2 reads our movements – the whole thing is based only on the speed of the activity. This means that if you do not have the right motivation or want to take part in a competition with your household members, the precision of the blows or even their type will not matter. Regardless of whether we are to make a hook, sickle or other move, we can just swipe the paw forward and we will get the maximum number of points.

Compared to such Just Dance, where direction, pace, angle and smoothness of movement are really important, Imagineer production is extremely poor. So if you want to practice with the Nintendo Switch, it will be better if you buy the Ubisoft production or the critically acclaimed Ring Fit Adventure players themselves.