[GUIDE] : What are the best PC settings to use for Resident Evil Village Part three.
Resident Evil Village presets
Instead of the usual bottom-up presets, Resident Evil Village gives you six. They all do pretty much what they say on the tin and come with descriptions to help you select the right one for your rig. However, you’ll need to choose one from the main menu, as the game doesn’t allow you to change presets when you’re in the thick of it.
- advised – sets all options automatically according to the video memory available in your graphics card. It occupies 5.78 GB but does not necessarily select the best settings.
- Prioritize performance – disables ray tracing and reduces demand without sacrificing image quality. This is for those of you who are having frame rate issues or are running a GPU that has 4GB of VRAM or less.
- Balanced – mid-range, balances graphics and performance, recommending 4-8 GB of video memory. Set VRAM to 4.82 GB.
- Prioritize graphics – the image quality is top dog, less ray tracing. It uses 5.78 GB.
- laser tracing – it is demanding and only for those who have a compatible graphics card. It occupies 5.71 GB and has a huge impact on frame rate.
- Max – run all options as high as possible. It doesn’t recommend a specific amount of video memory, but pushes 12.212 GB, which is higher than most graphics cards on the market.
the prioritize graphics the preset works well for most modern gaming PCs and balanced takes care of the rest. Max is a setting reserved for RTX 3090, Radeon RX 6800, and RX 6800 XT, as the settings menu says the preset is over 12.2 GB – that’s more than RTX 3080 packs.
That being said, don’t put too much stock on the Village’s built-in indicator. It’s good to have it as a guide, but its calculations may not explicitly translate into increases or decreases in performance. For example, scaling the textures parameter sees VRAM jump significantly, but this comes at a nominal cost over your actual frame rate.
Best settings for Resident Evil Village
Using the prioritize graphics preset as a base, here are some tweaks you can make to get the best settings for Resident Evil Village:
- Screen resolution: 1920 × 1080
- Vertical synchronization: disabled
- Render Mode: Ordinary *
- Image quality: 1,5
- FidelityFX CAS: at
- Anti aliasing: FXAA + TAA
- Variable rate shading: disabled
- Texture quality: live (2 Go)
- Texture filter quality: ANISO x4
- Mesh quality: middle
- laser tracing: haute*
- GI and reflection: haute
- Light reflection: haute
- Ambient occlusion: disabled
- Reflections on screen space: at
- Volumetric lighting quality: haute
- Underground diffusion: disabled
- The quality of the shade: haute
- Contact shadows: at
- Shadow Cache: at
This does not include display mode, display area, brightness, color space, bloom, lens flare, film noise, depth of field, lens distortion, and HDR mode, as they do not noticeably affect performance which means you are free to adjust them as you like without increasing your frame rate. If you have one of the best gaming monitors, however, you’ll get a much better experience with HDR enabled, as it enhances the dark village atmosphere and brings out the royal reds and golds of Castle Dimitrescu.
If you’re looking to increase frames per second, you’ll want to change the rendering mode to interlaced, as that can get you over 30 extra frames per second. While this is the biggest payoff of all settings, it isn’t free as the picture quality takes a noticeable hit, which is why normal is recommended here.
Conversely, activate laser tracing comes with the biggest tax on performance and Nvidia’s DLSS isn’t here to help. We’ve seen 204fps drop to 118fps with the tech enabled on the Nvidia RTX 3080 using the settings above, but given that Resident Evil Village isn’t a competitive FPS game, it’s a worthy sacrifice for the stunning visuals. and atmospheric ray tracing brings with it. There is also no difference between low, medium and high reflections, so you might as well increase it if you can handle the potential 42% drop in frame rate. And if you can’t, the game still looks great without it.
Check out our Resident Evil Village review.
Variable rate shading is a feature that only appeared a few years ago, which means you’ll need modern gaming hardware to get the most out of it. Even if you have the latest RTX GPUs from Nvidia or Radeon from AMD, this will only get you an extra 10fps with its priority performance setting, but sometimes it makes the visuals slightly more grainy. It softens the images you lose with underground diffusion on, but we recommend that you prioritize image quality here and keep both off.
Resolution is a trickier beast, and Village doesn’t make it easy to navigate through them, as a confirmation box appears with each one you pass through the menu. You can make it easier for yourself by switching to borderless, even if it’s just for the sake of choosing your initial resolution. We’ve kept things at 1080p for a smoother ray tracing experience, but you might want to sacrifice a few frames to take it up a notch or do without ray tracing altogether. However, beware of Ultrawide users as I couldn’t find 2560 × 1080 among the options and 3440 × 1440 tanks your performance with ray tracing enabled.
Banc de test PCGamesN: Intel i9 10850K, Nvidia RTX 3080, MSI MEG Z490 Ace, 32 Go de mémoire G.Skill DDR4, Acer Predator Z35P, Samsung U28D590D UHD
PC issues with Resident Evil Village
While Resident Evil Village works like a dream on most system setups with a little elbow grease, it does have several bugbears. Much like Resident Evil 7, there’s no FOV slider in the options and no way to change it in the config file, meaning you’re in a narrow field of view throughout the game – unless that you didn’t want to download a FOV mod, of course, which the community put together really quickly.
At least two of us at PCGamesN experienced frame rate drops during cutscenes, causing a slow-motion effect that got the frames out of sync with the audio. Pausing the game and resuming helps get things back on track, but that’s enough to get you out of the moment and doesn’t seem to have a clear solution as it can happen on a range of hardware and settings.
There’s also a weird bug that prevents you from using media keys or a volume wheel on the best gaming keyboard when Village is front and center. Instead, you’re forced to make adjustments, which isn’t always easy when you’ve got wild grunts exploding through the best gaming headset. It’s also not a cinch, either. as your PC performance may slow down until crawling with the game in the background.
These issues are easy enough to ignore given that the game is so system friendly, standing out as one of the best PC versions of a cross-platform title in recent memory. Its settings menu can be a bit tricky to navigate and the amount of settings can seem overwhelming for how little of a difference they sometimes make, but we’d say it’s better to have options and not need them. than needing options and not having them. .
If you’re still not convinced, our review of Resident Evil Village finds that while there is a stumble in the momentum and a revamp of the formula to include more action, it pays homage to and frequently surpasses its predecessors, with segments so exceptional that you’ll ‘I’ll forget the parts that aren’t.
The best settings for Resident Evil Village
Ethan Winters may be destined to always have a bad time in all walks of life, but you don’t need to suffer alongside him with less than ideal framerate in Resident Evil Village. Not only is Capcom’s latest version packed with larger-than-life characters, with even larger tubs, it’s also easy to use on a wide range of PC gaming hardware and comes with a plethora of settings to tweak.
We never leave performance on the table here, and Resident Evil Village’s plethora of options offers a handful of ways to get the most out of your gear. This includes provisions for the latest and greatest ray traced rendering, and support for DirectX 12 Ultimate’s most sought-after feature, variable rate shading. Those alone make the move to the settings menu before even launching into the game.
The RE engine offers more than brilliant functionality, however. Used between handhelds and high-end PCs, Resident Evil Village, also known as Resident Evil 8, is built on the same foundations as Devil May Cry 5, Monster Hunter Rise, and Resident Evil 2 and 3.
Performance de Resident Evil Village
Let’s jump right into the performance you can expect from Resident Evil Village. I tested on our three PCG test systems, using GPUs supplied by MSI for our performance reviews: a budget platform, powered by an MSI GeForce GTX 1650 Super Gaming X and Intel Core i5 10400F; a mid-range machine, compatible with MSI RTX 3060 Ti Ventus 2x and AMD Ryzen 5 5600X; and a premium build, powered by an MSI RTX 3080 Gaming X Trio and AMD Ryzen 9 5900X.