New gear during the development of Halo Infinite. This time it was up to Kolbe payne, level designer of the great Microsoft exclusive, and who has announced his arrival at Gunfire Games.

January 7 was Payne’s last day on the job at 343 Industries, study in which he developed his work from April 2019 to January 2021.

The news was announced by Payne himself through his Twitter account. His new position is that of junior level designer for the authors of Darksiders 3, Remnant: From the Ashes and Chronos: Before the Ashes.

It’s time I updated this! Today is my last day on Halo Infinite. Excited for the future. 💚 pic.twitter.com/dGY7eoABzh

– Kolbe Payne ✊🏽✊🏾✊🏿 (@kolbepayne) January 7, 2021 It’s time for me to update this! Today is my last day in Halo Infinite. Excited for the future.

In addition, Payne accompanied his farewell tweet with another with an image of the Master Chief in which he read “I’ll see you later this year, Boss”, referring to the launch of the game on Xbox Series X and Xbox Series S this year. The post was later removed.

His departure is because his contract with 343 Industries was ending at the beginning of this year and has had to find work on other projects, as revealed by responding to Gamespot on Twitter.

Guys .. I was a contractor. My contract was ending so I found a new job. This isn’t news. Stop with your clickbait

– Kolbe Payne ✊🏽✊🏾✊🏿 (@kolbepayne) January 11, 2021 Guys … I was an outside worker. My contract was ending, so I found a new job. This is not news. Stop with your clickbait

Recall that Halo Infinite is scheduled to arrive in autumn 2021, after the initial plan to land along with the new Microsoft consoles. The truth is It is not the first time that the game suffers absences in its organization chart.

The director of the game resigned a few months ago, something that Phil Spencer decided not to give too much importance, assuring that “the rotation is something healthy”

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