[HOT] : Mechwarrior 5 Mercenaries: Heroes Of The Inner Sphere: How to find all the shiny pieces? Part two.

Players are cautioned that “Career Mode is an open sandbox experience for veteran players,” so why not give those veterans more options?

One option could be starting locations near higher-level conflict zones for anyone who is tired of going through the first few missions. Or better yet, offer more customization options on pilots and starting Mechs, optionally giving players a fixed amount of money and allowing them to choose to pay the price for more experienced pilots, more mechs. beefy, better weapons or just hide some cash for a rainy day. These are the kinds of things developers do to spice things up when their game has been on the market for a while.

[HOT] :  Mechwarrior 5 Mercenaries: Heroes Of The Inner Sphere: How to find all the shiny pieces?  Part two

All the shiny pieces?

One thing I expect from all DLC is more than what I already got in the original. For MechWarrior 5, that would mean I want more ‘Mechs, more weapons, and more worlds. Does Heroes of the Inner Sphere meet this demand? Uh, sort of.

On the more worlds front, Heroes of the Inner Sphere is, well, bigger. The map is bigger, with more star systems to organize more missions. There are more industrial centers to visit as you roam the galaxy in search of rare Mechs and good pilots. And of course there are more war zones where you can find a job. There is a new biome, Extra Solar Moon, so you must look forward to the first two times you see it. And there’s also a new procedural mission, Beachhead, which looks like any other search and destroy mission with the addition of artillery fire to dodge.

[HOT] :  Mechwarrior 5 Mercenaries: Heroes Of The Inner Sphere: How to find all the shiny pieces?  Part two

The most shady characters in the Inner Sphere? More storage wars than MechWarrior.

Then there are the Cantinas. Billed as the way to choose new career paths, the Cantinas are where you head for additional jobs from the “shadiest characters of the inner realm”. This translates into collection quests from Garbage Collectors across the galaxy. Collect 10 machine guns, kill 5 locusts, collect a hidden hiding place during a mission, that sort of thing. In return, they will reward you with cash, reps, and points which will unlock five linear benefit paths. The perks are cool, but it’s not a game-changer, it’s a very simplistic leveling tree.

[HOT] :  Mechwarrior 5 Mercenaries: Heroes Of The Inner Sphere: How to find all the shiny pieces?  Part two

This same level of mediocrity can be found in the list of new weapons and equipment in Heroes of the Inner Sphere. Four new weapons (chemical laser, short burst laser, mechanical rifle and continuous SRM), electronic countermeasures, a BAP (radar capable of detecting enemies that are not in line of sight) and compressors? Ah good? Is that what we get? It all looks like Day 1 inclusions, or at least gear that wasn’t included in the release but was added in a later patch. Nothing on this list is going to change the tide of the battle.

Le FrankenMech

I saved the worst for last – ‘Mechs. The Hero DLC packs in a tiny new Mech chassis. Of course, Piranha Games is touting 50 new variations, but how is that positive? Whenever I come across a potential ‘Mech to add to my collection, all I can think of is that it’s not the one I’m looking for. And while the additional Hero ‘Mechs add additional knowledge to the MW5 experience, they are nothing more than overpriced variants with cool looking paint jobs.

[HOT] :  Mechwarrior 5 Mercenaries: Heroes Of The Inner Sphere: How to find all the shiny pieces?  Part two

‘Mechs heroes are cool. Now let me build my own “Mech of legend”.

Do you know what would make the Hero of the Inner Sphere worth $ 20? The FrankenMech. Not the Corsair chassis that is included in the DLC Hero, but a real FrankenMech. Let me take the salvaged ‘Mechs I won in battle, chop them up, and reassemble them as I see fit. It’s the type of reward system that would allow me to tinker with my creations, mix and match pieces to see what horrible atrocities I could take into battle. I want my unique ‘Mech’ to be the next Hero ‘Mech, a beast of legend. Would the FrankenMech Make the Hero of the Inner Sphere worth $ 20?

Final thoughts

Where Hero of the Inner Sphere fails is to give us something we should pay for. We get a handful of variations of weapons, compressors, and other gear that’s nice to have, but none of it is worth writing. The new ‘Mechs are disappointing and could easily be ignored. Cantina and Career mode are also nice additions, but hardly a game-changer. All Piranha Games is asking for $ 20 are things that games like No Man’s Sky or Path of Exile give away for free.

[HOT] :  Mechwarrior 5 Mercenaries: Heroes Of The Inner Sphere: How to find all the shiny pieces?  Part two

If you’re finally buying MW5 because it’s just released on Xbox or Steam, grabbing the Hero DLC is a no-brainer. $ 50 is a fair price for a full game, and when you add the DLC to the core MW5 experience, that’s exactly what you get.

For a casual gamer who has played the main game before, the decision to win $ 20 can be difficult. If you find any of the new ‘Mechs interesting, then it might be worth buying. Otherwise, the limited starting locations and new weapon and compressor variants might not be worth it. The rest of what you get – the Cantina perk system, Hero ‘Mechs, and Beachhead missions – well, that stuff should have been included in the Year One update.