[HOT] : Satisfactory Guide: How to Set Up Multiplayer.
Satisfactory It is about automating machines to create massive and very complex production lines. While any challenge he throws at you can be taken on completely solo, things get a lot more fun when you add more players to the mix.
Fortunately, there is a co-op mode that lets you play Satisfactory with other people online, with no hard limit on how many players you can invite (the game officially supports up to four). This includes cross-platform multiplayer on Steam and Epic Games.
In this guide we will show you how to configure multiplayer in Satisfactory and start building with your friends online.
How to set up Satisfactory multiplayer
The method of setting up multiplayer varies depending on whether you are the host player or joining someone else’s session.
Before you decide, remember that any progress you make during a multiplayer session is tied to the host player’s save file. Additionally, while Satisfactory doesn’t offer PvP, there is still friendly fire.
How to organize a session
To host a session, first upload to your saved game, then open the menu and select “Manage Session”. Here you can change the session type to “Friends only” to allow your friends to join. If you set the session to “Private”, only people you invite can join it.
To send an invitation, select “Copy to Clipboad” to copy the session ID and send it to whoever you want to join. Note that Satisfactory does not currently support public sessions, and since the game is still in Early Access, you may experience bugs and performance issues during online multiplayer.
How to join a Satisfactory session
To join another player’s session, you will need to either have them added as a friend on Steam or Epic Games, or obtain their session ID. If the session is set to “Friends only”, you can join it by selecting the session from the main menu.
If the session is set to “Private,” your only option is to start the game and manually enter the session ID from the main menu. Note that to enable cross-play, Steam users will need to connect their Steam account to their Epic Games account when presented with a prompt.
Set up multiplayer with more than four players
If you want to team up with more than four players in a single session, you will need to change the Satisfactory configuration settings.
The host drive should navigate to the following file directory:
From there, add the following lines to the end of the .ini file:
Once done, launch the game and start a new session. Anyone on your Friends List or with the Session ID should be able to participate.
How to play satisfying multiplayer between Epic Games Store and Steam
Satisfying, the factory simulator that challenges you to create intricate arrays of machines released on Steam today * i, and the good news is that it supports cross-platform play between Steam and the Epic Games Store. This means that new players on Steam can enjoy the game with friends who have already played on the EGS.
The easiest way to play with your friends is to use a hosted session that they can join using the session ID. Multiplayer in Satisfactory is peer to peer, hosted by one of the players in the group. If there are more than two players in the party, choose the player who is closest to everyone.
They can host your own game by changing the settings when you load into your saved game. Open the menu and click on Manage session. Change the session type to friends only to allow your friends to join. If the game is set to Private, people can only join if you send them an invite. Press the “Copy to clipboard” button to copy the session ID, and then you can send it to the person you want to play with.
The game currently has no plan for public sessions, in order to avoid any possible issues. It’s also worth noting that multiplayer isn’t exactly stable at the moment, as the game is still in Early Access, and bugs and performance issues are quite common. Add the fact that cross-platform play can be a bit uncertain, again because the game is in beta, and you might run into some issues.
If that happens, it will have to be accepted as a risk to play early access titles, although we’re sure the developers would appreciate any bug reports you might submit.