Damn. Another hideous carpet of that smug camel. In just a few days of reading the ad Animal Crossing: New HorizonsI noticed that I had accumulated an exorbitant amount of unnecessary things, balloons and street vendors. And as these things piled up, collected dust once piled up in my house, I struggled to find the items I needed instead. In the first part of the game, at least, New Horizons limits what you can buy on your island on a daily basis. The only way to get around this block is to chat with friends, a slow process that I tried to complete using our Whatsapp Animal Crossing group.

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There should have been a better way of doing things.

At this point, I recalled an activity that I did during my days as a guide: geocoaching, in practice, involves orienting yourself using a GPS to find hidden chests. Geocachers often bring small items to trade for something some have left behind, like pens, toys, and other items. So why not adapt this concept to this situation?

And so, I got the idea of ​​creating a “barter” for my island, based on the idea that visitors could bring us unnecessary items, exchanging them for things people reject. To begin with, I gathered all of my beloved possessions and put them on the ground, after which I created wooden stakes and designs on the ground that made the structure look like a general store.

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The next step was to see if it would work in practice, or rather, if I could prevent visitors from abusing the system. I did some tests inviting members of our Whatsapp Animal Crossing group, setting only a few rules: take one object while leaving another and don’t drop the trash that no one needs, like a replacement stone for the dresser . Never!

Maybe because of the free merchandise, all of my friends broke (not all immediately due to the bulky online multiplayer system) and started looking at the merchandise available in the store. To my great satisfaction, all ten clients found something they liked, making my idea a success. And what’s great is that it was a self-serve process, so in the meantime I was able to tour the island looking for gear.

So I could have trusted my friends (a shocking thing in itself), but I wanted to take this social experience further. Could I have trusted strangers in the Animal Crossing community?

As I prepared to open the doors to the general public, I expanded the store from 12 to 15 items, and placed a notice board at the entrance to the island to show everyone the right direction. (but despite everything, some got lost along the way). I noticed that my friends also took advantage of their visits to exchange fruits. Finally, I placed a stool to climb on to handle bosses’ questions… and also to deter potential rule violations. Not that I could have done a lot in this case, urging them to behave? Hit them with a net?

Have you seen an example of what happens if you put a sleep code on the internet and let everyone type it in together? I took a more secure approach by asking people to write me a private message to get a code. Almost immediately strangers started appearing on my island and started using the shop, easily understanding the buying mechanism.


One of my visitors, a complete stranger who started following me on Twitter, generously decided to donate a lot of items to my shop, no exchanges, he did it just to help me in my initiative . Then he dropped three bags of bells of 99k each. “To help the store,” he explained to me in the chat.

I was amazed that someone gave me so much (and also the fact that it has so many bells), and immediately jumped into my bank account, hoping to separate the funds from my own. income. That would have been enough to pay off all of my debt to Tom Nook, and although the bells made a hole in my pockets, I decided to use them to decorate the store or buy new items to make the inventory more interesting. After that, it occurred to me that the bells could have been used in some unpleasant ways, like skipping time by changing the date on the console. A real moral dilemma. I came to the conclusion that if I did, the potentially illegal earnings should be donated to charity. Is not it?

Kant says no to that.

Another customer of the store, however, decided that the fruit swap would also include flower seeds. A little on the edge of the rules, but nothing terrible. Then there was another guest who decided to exchange one item for an orange and another for… a piece of iron. I don’t know if it was a foolish move or just a mistake of inexperience, but with this exchange he had just donated around 300k. I let the exchange continue by simply changing the wrong items. So basically everything was balanced, and this big donation allowed me to help the poorest players.

During this session, I received seven visits from strangers, reaching a total of eleven when friends joined. Since I opened the store, I have received about 15 customers and each one has returned with something they need. Someone arrived with nothing to exchange, but will come back in the future.

I really enjoyed seeing everyone very interested and confident in the business and also the fact that they respected each other. And beyond that, it was a collective experience beyond Nook’s control: a small rebellion against tight control of the island’s economy. Ignoring the fact that we are still in debt for our homes.

And in the end, I even deserved it: Not only did I get rid of all the trash, people had one more reason to visit my island, especially after 10 p.m. when Nook’s shop shut down. I also got a coffee table and an incense burner for my house through the trade. And also a sum of 300k, roughly.

On Twitter, the idea seems to be spreading very well, as many others have set up their exchange stores like me. I enjoyed seeing the different design approaches taken by other users and appreciated that my idea was shared and profitable for them too. If you are thinking about starting your own store, I recommend that you only do it with your friends, just to be a little more relaxed.

If more players put this idea into practice, an interesting trading mechanism could be created for the community, an excuse to visit their friends, which would also be very useful at the moment, with the quarantine keeping half of the game. separate world at home. Let’s help each other, don’t help Tom Nook.

Source: Reddit