In connection with the scandal surrounding the music of Doom Eternal, id Software also spoke.
Composer Mick Gordon voiced his displeasure about the game’s music album through social media, but he doesn’t seem to be innocent of it either.
We also wrote about Mick Gordon, the composer of Doom Eternal, seriously biting into id Software for not including the songs he mixed on the game’s music album. Marty Stratton, the game’s executive producer, is now trying to pour clear water into the glass in a long open letter after the composer’s statements hit the studio and their lead sound designer with many attacks.
He says much of the outbursts that have befallen them are completely unfounded, stemming from erroneous conclusions filtered from Gordon’s statements.

“Several hinted that we treated the game’s music irresponsibly and disrespectfully; others thought we hadn’t given Mick the right time or creative freedom to do something different or better. The situation is that neither is true.”
It all started with the studio announcing the music album would be included in the Doom Eternal Collector’s Edition. To get this done on time, under a contract with Mick Gordon, the composer would have had to deliver an OST (Original Soundtrack) album of at least 12 songs by early March.

Gordon agreed to this, but signaled to the studio in late February that the workers would take a lot more time than he originally thought, so he would need four more extra weeks to put together the album. This was approved by id Software, and even the contract was amended so that the composer could receive the bonuses he would have received for music delivered on time.
As the April deadline approached, there was still no music from the composer, so the studio set the lead sound designer (whom Stratton only calls Chad in the letter) to start working on an album based on the music in the game if he didn’t make it. ordered OST. When the deadline came, Gordon sent some numbers, but they did not strike his quality, and said he still needed some time to finish.

Stratton then signaled to him that the tracks mixed by Chad would be on the record instead of the ones he failed to deliver on time. These materials were sent to Gordon for comment and final changes a week before their release.
They then find the composer’s outbursts, in which he writes that his music was changed unknowingly, rather strange, not to mention signaling to Gordon how much attack the studio will face because of his statements, who nevertheless refused to clear up the misunderstandings. Although there has recently been a statement that you want to make the soundtrack in better quality, we are particularly curious about exactly how this project will be implemented in the light of the above.

- Developer: id Software
- Publisher: Bethesda Softworks
- Platform: Google Stadia, Nintendo Switch, PC, PlayStation 4, Xbox One
- Style: FPS
- Appearance: 3/20/2020
In the sequel to Doom 2016, we must stop the spread of demonic invasion on Earth.