The space exploration It is not always as beautiful and introspective as many of us show in publications, images and videos. There is a whole world of annoyances and inconveniences after that beauty. In the case of Starfield, we have illnesses and injuries. If you play on Easy or Normal they are nothing more than a slight itch, but on high difficulties they can really affect our progress.

Starfield’s illnesses and injuries are represented by a series of icons on the clock HUD, located in the lower left area of ​​the screen. The game does not have a detailed tutorial to reflect what each one does, so below I will tell you everything you need to know to identify them and even avoid them.

The first thing you should take into account is the suit protections: physical, energy, electromagnetic, thermal, aerial, corrosive and radioactive. The first three are usually related to combat (types of ammunition) and the remaining four to the inclement weather of the plans. Some weapons can cause altered effects related to the latter.

Starfield Dangers

The amount of protection determines how much effect can we endure and the severity if it affects us. If we become ill or injured, there are three levels of severities and prognoses, which determine how much it affects our statistics and the possibility of healing without taking action. Both depend on our abilities and they are measured with colors (from by to best): red, orange and green.

Needless to say, being stocked with all types of medications is essential, but if we don’t have them we can choose to go to a doctor to heal us or take a little sleep to heal over time. In some cases it is advisable to act immediately because our statistics can be seriously affected.





Starfield 1

This state is usually similar to air-related conditions (Aerial) and affects internal parts of our body. If we let them get worse, they can lead to others such as infections and physical effects on the body. One of the most common in “lung damage” and which can lead to the effect of coughing, which prevents stealth and limits mobility.

  • Brain injury
  • Concussion
  • Sunstroke (heat stroke)
  • Hernia
  • Hypothermia
  • lung damage
  • Poisoning
  • Poisoning
    by radiation
  • Injector
  • Snake Oil
Starfield 2

This condition has to do with infections, which are related to air, corrosive and radioactive protections. This section also includes addictions to medications, drugs and alcohol.

  • Infection
  • Pneumonia
  • Addiction
  • Analgesic Ointment
  • Antibiotic Paste
  • Antibiotics
  • Antibiotic ___tail
  • Penicillin X
  • Addichrone
  • Junk Flesh
Starfield 3

Physical injuries. They are the most common in Starfield. The orange icon with the drops is likely to be the first one most players see. They have to do with physical states of the body, generally as a consequence of the first two effects. They can occur due to any ineffective defense of the suit.

  • Blisters
  • Burns
  • Frostbite
  • Analgesic Ointment
  • Antibiotic Paste
  • Healing gel
  • Healing paste
  • Bandages (all types)
Starfield 4

Physical injuries. It is not the most common state and generally occurs as a result of shootings and impacts from alien animals. Those who opt for melee weapon buils should have remedies for this condition.

  • Bruises
  • Lacerations
  • Punctures
  • Analgesic Ointment
  • Bandages (all types)
Starfield 5

Injuries, from sprains to broken bones. They are usually caused during reckless movements (steep falls) or jumps with high gravity, although they can also occur after physical combat. And rarely after shootings.

  • Dislocated or fractured limbs
  • Skull fracture
  • Sprains
  • muscle tears
  • Immobilizer (all types)
Starfield Dangers

Additional icons related to the types of dangers that we can find on the planets. Like conditions, they can be seen both on the compass and in the character menu.

  • Environmental damage (air quality)
  • corrosive environment
  • Extreme temperatures: cold, frozen and deep frozen; hot, scorched and hellish
  • Extreme Solar Radiation (and other radiation)
  • Suit protection. It is recommended to have several in the ship’s hold for each occasion.

Finally, it is important to carry out investigations of the Research Desk to develop more efficient drugs and cures that cover more remedies. Other craftables can prevent certain conditions for a certain time. It is recommended that you take a look and invest some materials, your character will surely appreciate it.

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