Mass Effect Legendary Edition will have adjustments in combat and gameplay.
Image: https://www.bioware.com/
Through an extensive note posted on PlayStation Blog, BioWare detailed some of the improvements present in Mass Effect Legendary Edition, confirming adjustments to the main game mechanics, including the criticized combat system of the first Mass Effect.
According to Jay Ingram, BioWare’s community manager, the accuracy and balance of all Mass Effect weapons underwent general adjustments, in an attempt to further streamline the combat immersion and avoid the “bullet sponge” feeling that has become conventional in games that mix shooter with RPG. In addition, the new camera system should provide more support in relation to the field of view and aiming focus, equaling the gameplay presented in the second and third games.

Still in the first game, Shepard will start attacking melee from a specific command of the controller, and will be able to run freely during combats. Their skills have also been improved, and some physical and firearms skills have been rebalanced. Players will have to find an extra difficulty in the game, as the weapons will heat up much faster.
New Mass Effect Legendary Edition details

– ME1 combat has been finetuned (accuracy, ADS, re-balanced abilities and more)
– Additional changes to encounters, enemies & more
– Mako is more smoother now, faster shields, speed boosts,
Many more details:https://t.co/dmL6FF8GAg pic.twitter.com/vVnuT8s39F

— Nibel (@Nibellion) April 6, 2021
Enemy encounters have undergone some interesting changes, matching in many ways Mass Effect 2 and Mass Effect 3. Challenge levels should be proposed at fairer scales, giving players more opportunities to explore various approaches to shooting — including critical damage in the head — and use of skills. And to everyone’s delight, the XP system has been retuned, and you will no longer need to perform a second playthrough in order to reach the maximum level or have access to all the game’s content.

Yes, the infamous Mako vehicle will be back, and certainly many fans are already terrified of having to face the snow phase again and having to drive the car. However, to everyone’s delight, its control comes back in much smoother and simplified mechanics, bringing more speed and stability on more tortuous paths.
Mass Effect Legendary Edition will be released with a complete revamping of the customization system, adding more realistic features and more customization options, which can be imported throughout the trilogy. For platinum fans, the games will have unprecedented trophies, and promise to occupy a lot of time for those who decide to exploit their 100%
Mass Effect Legendary Edition arrives May 14 for PS4, PS5, Xbox One, Xbox Series S/X and PC.
