A former Avalanche Studios developer has revealed the story of a game programmed for the PS3 that ultimately never saw the light of day. Mikael Saker, a former employee of the company behind Just Cause, leaked some information on his LinkedIn profile. It was involved in a “big project” that “never came out”, between May 2007 and September 2008.
In an interview on the small channel Wassup Conversations, the developer returns to this project and the end of his adventure with the Swedish studio.
It wasn’t fun. I think they had to let half the studio go for one night because of the economic crisis. The publisher (and it was a big publisher) canceled all but one of its games. But we had been working on this awesome open-world game set in an alternate reality of the 1950s. It was crazy! We did this huge version of London which looked spectacular.
Seeing the story, the mood seemed to be between steampunk and dystopia 5th element. But it would have taken another two years of further development to complete, and the project was never finished, until proven otherwise.
In this alternate world, we didn’t have skyscrapers, but there were inverted heights, so the city grew downward, all the way to the ground. You can fly ziplines, airships, planes and jump to these really, really deep holes in the middle of town. So it was visually spectacular with very good gameplay ideas.
Dishonored is still shaking.