After another update for CS2, information has been found in the game’s code that a fan-favorite map may be returning to Counter Strike.
Counter Strike 2 is one of the most anticipated games of 2023. Valve’s tactical first-person shooter is currently in a limited testing phase, with only a handful of players having access to the game.
On August 15, Valve released an update containing several small changes. At the time the update was released, coders went into the source code looking for changes, especially ones you can’t find in the patch notes. And they found things…
A fan-favorite map may return to Counter Strike 2
The release notes didn’t bring many surprises with them. Anubis and Ancient have been removed after being in-game for the past two weeks, so competitive queues have been disabled. Made some visual changes to the “StatTrak” position and sticker size on the M4, and the shape of the smoke cloud looks like CS:GO smoke again.
However, the Twitter user Aquarius found some fascinating information in the game’s code material list, allowing speculation for a return of a card most of us really like:
Yes there is Mapping items for Cobblestone in Counter Strike 2 source code. Cobblestone was removed from 5v5 in 2019, but is available in Wingman mode to this day in CS:GO. The results not only suggest a Cobblestone return, but also a remake of some sort.
The first rumors of a potential Cobblestone return go back as far as march 2023. It’s unclear if the materials found by Aquarius will hint at a return of Cobblestone as a card for competitive play. It can also be a simple overhaul of the Wingman map.
But of course the community is hyped, and I can understand that. Cobblestone produced some of the most iconic moments in this game. Snax’s Pistol Round 1v4 cover on Site B, Moe’s “Chicken coop” or Paz’s Ace AWP on Site A vs. Cloud9.
I would love to see Cobblestone make a return to the CS brand in Counter Strike 2, I certainly don’t want to wait any longer for CS2.
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With over 25 years of experience as an operating system developer, I have dedicated my career to mastering the intricacies of various operating systems. My journey with Linux began in 1999, and since 2015, it has become my everyday operating system of choice. Sharing my knowledge and passion for technology, I also serve as a teacher at The Game Assembly, nurturing the next generation of talented developers. With a focus on DDoS security, I strive to protect systems and networks from malicious attacks, ensuring a secure and stable online environment.