Mighty No.9, one more delay

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Mighty No.9, one more delay

The Kickstarter project Keiji Inafune (Megaman, Soul Sacrifice), Mighty No.9 still encounters difficulties and is forced to postpone his exit… a third time.

Serious network issues are behind this decision:

We’ve been working up until the last moment to resolve these issues and honor the February release, but we don’t have enough time to fix them and prepare for launch.

This delay is due to bugs in online modes, particularly with matchmaking. There are two major causes for this, the first is the large number of platforms the game is available on, and the second is that our engine is no longer receiving updates, meaning that adjustments for matchmaking and online code, are done manually.

Unfortunately, this is the consequence of bad calculations on our part. The result is that our fans have had to wait over six additional months, and for that we sincerely apologize. I would like to apologize personally, and on behalf of the team.

Nevertheless, the game is still aiming for availability in spring 2016.

Comcept Studio said there was no excuse:

For this third delay, we have no excuse for the disappointment caused, especially among our backers. We sincerely apologize to those who are waiting for the title.

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Russell Morgan

strong educational background and a passion for programming. After studying at the prestigious Munich University of Applied Sciences, he furthered his knowledge by obtaining an MS in Computer Engineering from Santa Clara University in 2006. Armed with a deep understanding of computer engineering principles, Russell immerses himself in the world of programming with great enthusiasm. From writing elegant code to tackling complex challenges, he embraces the intricacies of the digital realm. Constantly expanding his skill set, Russell remains at the forefront of technology, always seeking new opportunities to innovate and create transformative solutions.