PC version of The Last of Us finally patched and playable on Steam Deck

last of us

PC version of The Last of Us finally patched and playable on Steam Deck

Naughty Dog and Iron Galaxy catch up on their catastrophic porting which finally offers stable performance.

On PC, the Clickers were no longer the main enemies of Ellie and Joel. This version published on March 28 was polluted with bugs of all kinds. Loading endless shaders, broken 3D models and disastrous performance: in other words, the title was unplayable. This curse seems to concern ever more PC ports which maintain their simultaneous launch with the consoles despite a razor-sharp optimization.

Fortunately, some studios still have the decency to correct the problems afterwards, even if it can take several months. This new cycle of development set in motion by past disasters such as No Man’s Sky And Cyberpunk 2077 is truly regrettable. It becomes almost necessary to be wary at each exit in order to avoid an unnecessary purchase. Patience is now required and The Last of Us Part I on PC is yet another proof: the game is finally repaired and can even run on Steam Deck.

A saving update

After long months of more or less effective corrective patches, here comes the biggest optimization update for The Last of Us. This saving version 1.1.0 brings a very long list of improvements. More than thirty changes are to be identified for all stores combined, in addition to changes dedicated to Steam and the Epic Games Store. If you are interested in these finer details, these can be accessed directly via the patch note shared by Naughty Dog.

Most surprisingly in all of this, however, is the Steam Deck. At launch, the game lost its macaron very quickly “playable” in favor of that of incompatibility. The studio then announced that optimizations for the Steam Deck were not a priority for the development teams and that compatibility was absolutely not guaranteed in the end. A real cold shower for gamers who hoped to take this great adventure everywhere with them.

It would seem, however, that the studio has been able to work twice as hard in its quest for technical improvements. A rapid advance must have made it possible to allocate time to Valve’s hybrid machine which can now run the title. The notes for this platform report a general improvement in performance and a correction of the last bugs present. The Last of Us Part I now sports the famous green badge “checked“.

Naughty Dog and Iron Galaxy catch up on their catastrophic porting which finally offers stable performance.

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