Starfield is waiting and staying for now a mystery for many. Announced more than two years ago, the game should not be published any time soon, according to the latest comments from Bethesda this summer.
Todd Howard, the studio’s executive producer who was very excited to announce that he was now working hard on the game and that “exceptional blabla blabla blabla of the never seen blabla you will see!”, has just praised it again during the Develop: Brighton Conference.
But this time, it’s to let go of real info. The game will be solo exclusivelywith procedural generation for its surroundings. Be careful though, the tool will not be dedicated to randomly generate planets like in No Man’s Skybut it will serve to build maps much bigger than what we know today, and faster.
Some commentators are already talking about planets possibly larger than the Skyrim map. By the way, and thank you for this transition Jivé, the new The Elder Scrolls 6 will also benefit from this new enginebut we will come back to it in a future news.
Regarding Starfield, NPCs will be very numerous to populate these maps, and will have a lot to do in the hero’s quest. The studio will also continue to support the modding of its games, to provide even more content.
The date is still not scheduled, but Howard confirms that it will be necessary to be patient. Very patient.
And since Bethesda is now owned by Microsoft, the game will be directly iIncluded in Xbox Game Pass upon release, provided at least on PC and Xbox Series. We look forward.