NPC Life – Assassin’s Creed Origins.

The random characters that populate your game world, what are they going on and what are they doing all day long? Sven finds out that in this serial about the lives of NPCs. Today the adventure takes us to the banks of the Nile! Let’s see what ‘walk like an Egyption’ actually means …

While everyone is fist-deep in Kratos’ Nordic holiday, here’s an article about one of last year’s most impressive games. Just for a change and also great fun for anyone who may not have gotten around to God of War yet (like me …). After chasing the bastards in The Witcher 3 and GTA V, we now move on to the inhabitants of a virtual Egypt, around the year 49 BC. Time to find out what the NPCs in Assassin’s Creed Origins are actually doing.

NPC Life – Assassin’s Creed Origins

When it comes to open worlds, Ubisoft has always been proud of their people on the streets, especially in Assassin’s Creed games. Rightly so! Already in the trailers of part 1 it was emphasized how to push crowds aside or go into them, to hide. The top point was of course the many hundreds of figures on your screen in Assassin’s Creed Unity, although partly because of that it was not eh … not the most stable game, so to speak. A better balance has clearly been found in the more polished Origins. A lot less people, but still very busy. Take a leisurely stroll through an alley and you will see a lot of interesting figures passing by, who all seem to lead their own lives. After it!

Senu the Espionage drone

Maybe it’s me, but the story of Assassin’s Creed Origins barely gets to me. Something about a murdered son, an angry daddy, some religious banter and a dozen interchangeable bad guys with funny animal names. I barely follow what is happening. No, much nicer about this game is discovering a credible ancient Egypt! And while the developer has crammed full semesters of history into it in the form of the Discovery Tour, I prefer to do some research myself.

NPC Life – Assassin’s Creed Origins

Really chill to do this is to put Bayek on his camel (or is it a dromedary?) And let him walk on autopilot to where you want to go. And even better: while he walks, switches to Bayek’s eagle Senu to view the entire journey from above, as a kind of ‘super third person’. So cool! I also quickly realized that Senu would be extremely useful to spy on unsuspecting NPCs for this article. By tagging people, you also immediately see their status that tells you what they are doing. Also ideal is the “Hunter’s Instinct” ability, with which you can predict the walking path of people, even of any random Egyptian! My job has never been easier.

Hilversum III did not yet exist …

I don’t want to dwell on it for too long, but when we talk about the NPCs of Origins, it has to be said: what’s up with that moronic voice acting ?! Those random, repetitive, forced-sounding cries, never more than a few words? If you try to mimic an old language that we don’t know what it sounded like, apparently weird things happen. Fortunately, it’s not all bad. For example, in a field on the outskirts of Memphis I meet a guy who is happily singing while working! An interesting first victim to follow.

NPC Life – Assassin’s Creed Origins

I watch the best man work the crops with a pruning knife, behind a pile of hay. Not because I don’t want him to see me, but just because it looks cool for a screenshot. When his song is done, he puts a bag of the harvest on his head and walks away. Towards a kind of communal gathering place, a quick scan with Senua shows me. Bayek shows his best “with one hand through the grain as Gladiator move”, while I walk with him after the singing farmer.

Talking in Memphis

After the harvest has been delivered, the status of mister goes to ‘resting’ and he starts sharpening his knife on a stool. Unfortunately he doesn’t sing anymore and he doesn’t get to work anymore, because as soon as night falls he apparently has a date in town. They called it ‘Talking’ at the time, if I may believe the game. He clearly likes to hear himself talk, because with both the woman and the guy who takes over from her a little later (huh?), He is almost the only one speaking. Cozy.

NPC Life – Assassin’s Creed Origins

All that talk makes you tired and so he decides to rest against a wall. You also get tired of all that honorable follow-up and fortunately it doesn’t hurt him if I sit down with Bayek for a moment. Once rested, he walks on and climbs onto a roof where a nice meal awaits him, next to three other random sleeping people. However, he does not want to sleep himself, because as soon as he has finished eating, the sun will rise again and this diligent farm worker will continue working again! See, these are the kind of men that Egypt is built on. It’s just a pity that he doesn’t wash his plate.

Egyptian Street Scenes

Looking for more interesting NPCs to follow, I realize just how photogenic this world and its inhabitants really are. As a big fan of photomodes in games, I put everything loose and stuck on the sensitive plate. Like a guy counting bags of grain in front of a curious cat, a child playing in the corner of a room, or the one time I accidentally hit someone with my dromedary (camel?) and my spear in an awkward direction …


In GTA V I found out that NPCs weren’t going anywhere and that even when they had a car under their , they were actually doing something. But now that I’ve seen that the foot soldiers in Assassin’s Creed Origins are often on their way somewhere, I also have high hopes for the figures on horseback or camel. Let’s see if there are exciting riders in the always bustling Alexandria.

NPC Life – Assassin’s Creed Origins

But unfortunately, it should not be. All people on animals have and always keep the status ‘Wandering’ and you can take that quite literally. They just do random laps and turn around in the most stupid places. Moreover, the specific arrogant violin that I follow has a tendency to deliberately trample pedestrians under the hoof …

So much for everyday life in Assassin’s Creed Origins! A richly populated world with many of the same types (and especially many of the same voices), all of which seem to have their own random, although somewhat boring patterns. Except figures on horses and dreamers / camedaries. Those are just jerks.

Are you also fond of NPCs and do you have any suggestions for which games I should further examine in this serial? Tell us in the comments!

NPC Life – Assassin’s Creed Origins


Tuesday, February 17:
The Witcher 3: Wild Hunt

Tuesday, March 27:
Grand Theft Auto V.

Tuesday, April 24:
Assassin’s Creed Origins

Tuesday, May 15:
The Elder Scrolls IV: Oblivion

NPC Life – Assassin’s Creed Origins

Wednesday June 20:
Horizon Zero Dawn

Tuesday, July 17:
Kingdom Come: Deliverance