Opinion – Dragon Ball Games (part 1).
It is not news that most of us are excited to wait for Dragon Ball Z: Kakarot, and taking advantage of the situation I have encouraged myself to write this article about the Dragon Ball games that I have played, some being better and others leaving much to be desired. I encourage all of you who have read the post that you write in the comments which are your favorite games or the ones you hate the most of the entire saga. I will divide it into two parts so that it is not too long.
With that said, let’s get started!
Dragon Ball Z – Ultimate Battle 22 (Psx)
2D fighting game for PSX
– A large template of 22 characters that can be extended to 27 after entering a trick.
– The fighter sprites were large and well defined.
– The scenarios were polygonal and simple, out of tune with the pixel art of the fighters.
– The special techniques were quite poor making both a kame hame ha and a flash ending to be big white ki balls aimed at the enemy.
-The control and mobility of the characters was very slow making our character react late.
-It lacks a story mode being more an arcade game in which we have to eliminate the fighters one by one.
You couldn’t ask for much more from a psx game, even with the flaws it had, it was one of the dragon ball games that made me enter their fighting world and always left a good taste in my mouth. The controls, despite being slow and a bit complicated, resembled a street fighter when launching the special techniques. It was entertaining for the time and without having a memory card you could enjoy all the fighters.
Dragon Ball GT – Final Bout (Psx)
First two-dimensional dragon ball fighting game with 3D models and the last one for PSX
– Introduction of characters from the GT saga
– The soundtrack.
– Visual improvements when launching special techniques.
– Lacks story mode making it an arcade like ultimate battle 22
– Slow controls and mobility making our character react late.
-Template of 17 characters, 7 of them unlockable either by tricks or by advancing in 1vs1 mode.
Last dragon ball game for Psx that left with a rather bitter taste. Although it was innovative for being in 3D and they added some mechanics such as the possibility of making a counter to the enemy’s special techniques, it continued to sin in controls and mobility like its predecessor, not without first counting the reduction of playable characters despite having added some of the GT saga.
Dragon Ball Z – Budokai (Ps2)
First Dragon Ball game for Ps2. Two-dimensional fighting game with 3d models.
– New mobility and controls system, special attacks are made through simpler combos giving more dynamics to the game.
– Option to transform at will.
– Story mode added.
– Possibility to edit characters and movements.
– The story mode is short, only reaching the end of the Cell saga.
– Although the combos have become easier it is not possible to launch a Kame Hame Ha or similar from a distance.
– Transformations drain our ki.
Following the two-dimensional fighting game base of its Psx predecessors, this Dragon Ball was the beginning of the great budokai saga. Its new control and movement mechanics gave the characters more freedom and its story mode was a plus for the saga. We can unlock up to a total of 21 fighters with their transformations as the game progresses and we can edit attacks, transformations and add objects that will help us in combat either by raising attack, defense or restorative objects. A great start for Ps2.
Dragon Ball Z – Budokai 2 (Ps2 / Gamecube)
Second Dragon Ball Z fighting game for Ps2 and Gamecube.
– Improved graphics and character models in cel-shading resembling anime.
– Story mode expanded until the end of the Bu saga.
– Template of 34 playable characters each with their transformations and fusions.
– Mergers never seen in the anime / manga such as the fusion of Yamcha and Ten Shin Han or absorptions of Bu with Frieza, Cell or Ten Shin Han.
– The defense system can only block attacks and deflect normal ki bursts.
– Transformations drain our ki.
Magnificent Dragon Ball game. Very entertaining giving us a curious story mode in which we move on a board advancing in the story and we will have to recreate some scenes from the manga / anime to get characters or transformations (for example we will have to let Freeza kill Krillin to unlock Goku Super Saiyan). They added a mode called Babidi’s Ship in which we will have to complete certain minigames to unlock some characters. It also gave us the possibility to launch special techniques from a distance without the need to make combos and Bu’s fusions or absorptions gave us more than a good moment of laughs. One of my favorite games in the Budokai saga.
I leave you a video of the craziest mergers in the game.
Dragon Ball Z – Budokai 3 (Ps2)
Third fighting game of the Budokai saga for Ps2.
-Improved defense system with feints and teleports.
-Added fatigue meter. It will influence the moment of launching final attacks and we can leave the opponent stunned.
– Transformations increase our base ki level.
– Hypermode mode that will allow us to launch direct final attacks or by dragon rush (system in which we will have to press a button at random without the enemy guessing).
-Ki auras remodeled to each character.
-Interacting with the scenarios being able to throw the enemies out of them or destroy them with final attacks.
-Clash of special attacks.
-43 playable characters each with their transformations, mergers or absorptions.
-I honestly have no fault for this game. It is my favorite Dragon Ball.
The definitive game for Ps2. Taking the foundations of their predecessors they were improving and adding new mechanics to the game. The story mode allows us to go from the Saiyan saga with the arrival of Raditz to the GT saga with the final fight against Super Yi Shin Long, flying with total freedom both on planet Earth and on planet Namek. Within this mode we will have the opportunity to do it with different characters since each one unlocks new fighters and abilities. They added a mode called Red Ribbon Base in which with our favorite character we can face stronger and stronger fighters making ours become more powerful. In short, a complete game that gives many hours of play and that to complete it 100% will take time.
Dragon Ball Z – Sagas (Ps2 / Xbox / Gamecube)
First 3D beat em up style Dragon Ball Z game for Xbox, Ps2 and Gamecube.
-New style of game going from fighting game to best em up.
-Cooperative multiplayer option.
-Small character template with only 10 playable.
-The story mode is only up to the Cell saga.
-Short duration, story mode can be completed in 4 hours with complete peace of mind
Although the idea of doing a beat em up with the world of Dragon Ball was good in the end it turned out to be a disaster. I did not get to leave American territory due to its fiasco so I had to play it in a pirated version. Basically a button-mashing game in which we will have to eliminate enemies or meet requirements to continue advancing and we will have the possibility of buying new skills and combos with game coins. A good choice to have fun in a cooperative beat em up but what happens with more pain than glory
I will continue with the following titles in the second part:
-Dragon Ball Z Budokai Tenkaichi 1, 2 and 3.
-Dragon Ball Z Infinite World.
-Dragon Ball Z Raging Blast 1 and 2.
-Dragon Ball Z Battle of Gods.
-Dragon Ball Xenoverse 1 and 2.
-Dragon Ball Fighterz.