Phil Spencer, senior manager of Xbox, believes that the change that will occur in the next generation of consoles from the current version will be the most significant since the transition from 2D to 3D.
Spencer gave his opinion by responding to a question from a user on Twitter. “With the imminent arrival of XSX, what technologies do you think will allow this spectacular breakthrough? DiagnosisWhity asked. “We’ve been hearing about raytracing for months, and recently about photogrammetry. Is this the new course? ”
Spencer responded shortly thereafter. “The console raytracing will be great. I’m very focused on the work we’re doing on dynamic input latency (DLI). In my opinion, the feel of playing in this generation is going to change more drastically than any other from the jump from 2D to 3D taking into account the improvement in CPU, IDD, memory bandwidth and SSD. ”
RT on console will be awesome. I’m very focused on the work we’re doing around Dynamic Latency Entry (DLI). In my opinion, the feel of games of this next generation will change as drastically as any other since the upgrade from 2D to 3D processor, DLI, memory bandwidth and SSD.
– Phil Spencer (@ XboxP3) 27 avril 2020
Spencer also recently responded to a subscriber asking when Microsoft plans to announce new games.
“Yesterday I went over plans to continue sharing things until launch,” Spencer said. “The team is doing a great job and adapting. I have never been so excited about Xbox plans. ”
“We heard you, you want transparency and authenticity. We plan to continue on this path, the next step is not very far (games). “
Yesterday we looked at the plans for continuous sharing until launch. The team is doing a great job and adapting. I have never been so excited about Xbox plans. We heard you, you want transparency / authenticity. We plan to keep showing this way, the next step is not too much waiting (games)
– Phil Spencer (@ XboxP3) 23 avril 2020
It is said that among these games there could be a new Perfect Dark in charge of the study The Initiative (acquired by Microsoft in 2018), according to the details of a project that appeared on Linkedin, a time which would be ideal considering that the original is 20 years old. years. At the moment, yes, this is just speculation.
The Initiative’s unexpected project runs on Unreal Engine 4 and features “various weapons, gadgets and a camera surveillance system.”
This makes sense given that most Xbox game studios run on the same engine to share technology and knowledge. Https://t.co/c28gR2gP5q pic.twitter.com/34USYIGXwi
– Klobrille (@klobrille) April 26, 2020
Source: Twitter Feeds