PlayStation 5 – specs, confirmed details, possible PS5 games and everything we know about the new PlayStation

The first details of Playstation 5 – the official name of Sony’s next console, which will be released on November 19, 2020.

Thanks to an interview with Mark Cerny in Wired magazine and a second article from the same publication, we already know some PS5 details and technical specifications.

Here’s what we know (and don’t know yet) about the new PS5.

PlayStation 5 – specs, confirmed details, possible PS5 games and everything we know about the new PlayStation

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The launch of PlayStation 5 is just around the corner. We have all the information you need about the technical specifications including the CPU and GPU, the design of the console and its size, the new DualSense controller and of course all the PlayStation 5 games confirmed to date, including the PS4 backward compatible ones.

PS5 specs, including SSD, ray tracing, and power

This is the external appearance that the console will have

Let’s dive right into flour: these are the PS5 specs

Component Specification
CPU x86-64-AMD Ryzen Zen 8 Core / 16 Thread 3.5GHz (Variable Frequency)
GPU Ray Tracing Acceleration
Up to 2.23 GHz (10.3 TFLOPS)
GPU architecture Based on AMD Radeon RDNA 2
Memory / Interface 16GB GDDR6 / 256-bit
Memory bandwidth 448 GB / s
Internal storage 825GB custom SSD
I 5.5GB / s (Raw), Typical 8-9GB / s (Compressed)
Storage expansion NVMe SSD
External storage USB HDD support
Disc reader (optional) Ultra HD Blu-ray (66G / 100G) ~ 10xCAV
BD-ROM (25G / 50G) ~ 8xCAV
BD-R / RE (25G / 50G) ~ 8x CAV
DVD ~ 3.2xCLV
PS5 game discs Ultra HD Blu-ray, up to 100GB / disc
Audio “Tempest” 3D AudioTech
Video output HDMI
4K 120Hz TV support, VRR (thanks to HDMI ver 2.1)
Dimensions PS5 – 390mm x 104mm x 260mm (width x height x depth)
PS5 Digital Edition – 390mm x 92mm x 260mm (width x height x depth)
Weight PS5 – 4.5kg
PS5 Digital Edition – 3.9kg
Power PS5 – 350W
PS5 Digital Edition – 340W
Entrance exit USB Type A (Hi-Speed ​​USB)
USB Type A (Super Speed ​​USB 10Gbps) x2
USB Type C (Super Speed ​​USB 10Gbps)
Connection Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
IEEE 802.11 a / b / g / n / ac / ax
Bluetooth 5.1

PlayStation 5 – specs, confirmed details, possible PS5 games and everything we know about the new PlayStation

All confirmed PS5 details, including backward compatibility

Let’s take a look at other features that we know the PS5 will include. Again, thanks to Wired magazine.

PS5 Features: Backward Compatibility and Physical vs. digital

  • PS5 storage can be increased but you will need a Sony certified SSD.
  • PS5 will include backward compatibility with most PS4 games, as it is “partly based on the PS4 architecture.” All PS4 games submitted for certification as of mid-July will need to be PS5 compatible.
  • PS5 will have two versions – one with a disc player and another exclusively digital.
  • Some games are likely to be released on PS4 and PS5 – Wired speculated that Death Stranding could be an example, but ultimately it won’t be the case.
  • PS5 will have some kind of cloud functionality – “We are pioneers of cloud gaming,” Cerny told Wired, “our vision should become clearer as we get closer to launch.”
  • PS5 will be compatible with PSVR, at least with the current helmet.
  • The Playstation 5 name is not temporary nor is it speculation – is the official name of the next Playstation. “It’s great to finally be able to say it,” CEO Jim Ryan told Wired. “As if a huge weight had been lifted off my shoulders.”
  • Game facilities will be more configurable thanks to the way SSDs work (we’ll explain it below), allowing players to delete the campaign from a game and keep multiplayer, for example, if the developer implements it.
  • The size of the games should be less or at least better optimized. It is one of the benefits of choosing an exclusive SSD solution on PS5. Developers will not have to duplicate data and it will be read faster. “The way in which developers will take advantage of that space will probably be different; some will choose to create larger or more detailed worlds, others will prefer to reduce the size of games or patches,” as we read in Wired.
  • The main menu of Playstation 5 will be more dynamic, better showing current items (like an available mission) or allowing players to choose their activity in real time “As a player you just jump right into what you want,” says Cerny.

Here you can read Digital Foundry’s analysis of all the information we currently have:

PS5 controller technical specs, including haptic feedback – what will the DualSense look like?

These are some of the most notable details of the Dual Sense, although you have a complete article dedicated to the new PlayStation 5 controller:

  • The adaptable triggers They offer various levels of resistance when playing a game. Two examples are: feeling the tension of a bowstring before releasing it or feeling a machine gun other than a shotgun.
  • Improved haptic response – or improved vibration – that will offer “amazing effects” according to Wired, allowing you to notice the effect of different sensations, whether it is resistance or rebound sensation.
  • Supports USB Type-C cables, commonly used in modern Android smartphones and on Nintendo Switch, so some of your current controls will be used to charge the DualSense.
  • It will be heavier than the DualShock 4 due to the inclusion of the haptic enhancements and it also has a higher battery capacity (this does not necessarily mean that the battery lasts longer, it could serve to balance the higher power use of the new features). According to product manager Toshi Aoki, yes, it is lighter than an Xbox controller with batteries inside