With so many a title, when it catches your eye, you just have to smile. Monkey Island is a term known to many gamers and also had a decisive influence on me personally when the first title in the graphic adventure series was released in 1990. The joy was all the greater when I heard about the sixth part, Return to Monkey Islandhad heard the first signs on the horizon and a test was therefore almost a mandatory task on my part.

The games of the Monkey Island series

1990 The Secret of Monkey Island
1991 Monkey Island 2: LeChuck’s Revenge
1997 The Curse of Monkey Island
2000 Escape from Monkey Island (original title: Escape from Monkey Island)
2009 Tales of Monkey Island
2009 The Secret of Monkey Island: Special Edition
2010 Monkey Island 2: LeChuck’s Revenge: Special Edition
2022 Return to Monkey Island

Even my younger brother back then had always found great joy when it came to the game and just enjoyed throwing himself into the adventures of Guybrush Threepwood. We have already introduced him there, our hero of the series. Return to Monkey Island comes as an adventure with new graphic splendor, with its own style and offers an all-round modernized look. Unfortunately, there is no German dubbing, which I heard a bit painfully, but it’s not that bad, but it’s still a shame. However, many of the original English voices are on board, which of course is not surprising.

As we can already see in our listing above, there are a few predecessors. Many allusions in the game will therefore only be understood if you know them. But newcomers will still be able to have fun with the new part. Perhaps one or the other will feel encouraged to tackle these as well. Why not? The remedy comes before we start the adventure anyway. In the menu of Return to the Monkey Island After starting the game, players also have the opportunity, if they wish, to find out about the most important people as well as previous events via a photo album, if they wish.

Due to the lack of German synchro, I was forced to read many of the text boxes myself, despite my good English Abitur. The downside is that this is still a bit configurable and can be adjusted according to your own wishes.

But it seems that opinions are currently divided not only because of the lack of German dubbing. The graphic style doesn’t suit everyone either and, as is so often the case, is simply a matter of taste. But the individual scenarios shine in their own, but recognizable look and have been skilfully staged. A lot of things seem crooked at first glance, but it has also got its own special touch and if you consistently draw comparisons with the earlier titles, you will still recognize almost many of the streets, buildings or even people.

The game is roughly divided into five chapters, which will lead our protagonist Guybrush Threepwood to well-known places, but also to new places. Of course we will also meet well-known characters like Elaine and of course LeChuck again, how could it be otherwise. As befits classic point-and-click gameplay of the caliber of Monkey Island heard, it is better to look around once more than not enough and to miss something. The game is peppered, as befits an adventure game, with one or two puzzles, all kinds of dialogues and of course a lot of search work. However, players are offered an adventure lasting several hours, including gaming fun of a special kind.

In the course of the game we will of course not be immune to surprises and should not be surprised by an adventure. So you’re locked up somewhere, you’re being transformed or you’re making your way out through the jungle. This is only a small preview, because riddle cards loosen up the gameplay and our adventure a bit. So it is important to ask questions about our current adventure in Return to Monkey Island, as well as to answer questions about the past parts of the game series. Intrepid players do this in the menu after previously picking up the cards in play. A really nice change has been introduced there.

When you arrive at a new location, you often have to explore the same pattern first. So it is important to click on a lot, to pass through doors or to have a dialogue with characters. Interaction points are already marked at the touch of a button, which of course can help to alleviate the general chaos and you know what Guybrush can also interact with. Of course, he also has to add his two cents to a lot of things and throws out one or the other saying, which is known from him.

Not to be forgotten and immensely important: You should also visit our inventory from time to time, because you can, for example, drag objects stored there into the game world or combine them with one another. Learning by doing is often the order of the day. Puzzles can be solved over time in any playable difficulty mode and should not pose an unsolvable task even for the layperson. Because a help system is at our side, offers us tips and solutions, what more could one expect than this great service.

We can save our score at any time, which of course should be a matter of course these days. We can control with mouse, keyboard or gamepad.