Review: Dragon Quest Heroes 2 (PS4).
Dragon Quest Heroes 2 belongs to the group of perfect continuations. There is more of everything, what was ailing in the first installment has been corrected, the biggest deficiencies have been filled in and more variety has been provided. So it is hard for me to advise anyone against this title, because you will spend at least a dozen hours with it and you will not regret it.
No cooperation, long loading times with not very extensive maps and a lackluster soundtrack – that’s what I complained about the most Dragon Quest Heroesthat appeared with us two years ago. I wasn’t the only one in this whining, so I wasn’t completely surprised when at the announcement Dragon Quest Heroes 2 The developer and the publisher have focused primarily on the network cooperation mode (you will not experience local). However, it was not done sloppy, throwing in cooperation without any thought. Together with another person, we can play fictional missions, asking someone from the Network for help. In cooperation, you can also complete special dungeons with more difficult opponents and better rewards. All of this works without any problems and you don’t have to wait too long for someone to find a partner to play.
However, it was not decided to cooperate during free exploration. I do not consider this a bigger problem, because it is usually limited to quickly traversing the board and then running after monsters, when we unlock the fast travel option. This one had to appear, of course, because Dragon Quest Heroes 2 it went in the direction of a game with a semi-open world. The locations are divided into sectors that are quite extensive and resemble a pseudo-MMO. Groups of weaker creatures roam the boards, mixing with a more powerful opponent from time to time. Opponents also appear randomly and when starting the fight, we move to a separate arena, where we fight. The fight is often life and death, because when we go to a given location for the first time, we have no chance against such a rival. The remaining fights are fought at the site of exploration, of course, in the same style as in the predecessor – mixing the action RPG with the system known from the series Dynasty Warriors. In the fight itself, it was decided not to mix too much, only strengthening the monster tokens, which in this installment are finally useful and provide solid support during the fights. The more that we can change into a given creature, using the pool of its attacks and for a limited duration of the transformation, providing ourselves with resistance to attacks.
The singles game hasn’t been fumbled too much either. We’re still running around with three AI-driven heroes doing pretty well when it comes to dodging attacks. Unfortunately, the fight itself is worse – the AI is not very eager to use special attacks. Heroes from other installments of the series Dragon Quest they join us once again as the game progresses. Some we’ve already seen in the previous version, some are new, but fit the game, providing a unique variety in their classes. And while we’re at it, the character classes appeared primarily in the case of our two heroes, who can now choose one of several and develop each of them as they like. We develop not only levels and skills, but also skill in using a given type of weapon. The more often we use it, the better active and passive skills we will unlock. Naturally, the game pushes us to grind, especially as this is also required by tasks and some game elements (including upgrading accessories and exchanging items). Omega Force however, there is one step ahead and the gameplay itself in Dragon Quest Heroes 2.
In addition to the semi-open world, we can re-visit the locations of the story missions on any terms, and the locations themselves now offer several types of gameplay. The actual tower defense predecessor has been kept to a minimum and we are much more likely to get to the next places on the map. There are also stealth missions and tasks that require a bit of thinking and dealing with simple puzzles. The developer juggles it so skillfully that I have never felt bored for over 18 hours. The aforementioned time, of course, applies to the plot, because we are left with a whole lot of side quests, including the aforementioned special dungeons. The side quests have also been significantly varied, although don’t expect nobody knows what – you still have to fight first of all.
In terms of audiovisual setting, not much has changed. We still have the style typical of Toriyama and the series Dragon Quest. It is similar with the music, which does not stand out with anything special, but it fares better than the one from its predecessor (or maybe my ear perceives this type of songs better …). It is also good with liquidity, although the fact that I played the title on PS4 Pro may matter here, so I have not experienced any drops in liquidity even once. The only complaint I have regarding the technicalities of the camera is that it sometimes does not work out completely, which can be seen when using Coup de Grace attacks.
If so Dragon Quest Heroes You were rejected because of the monotony of the game, then with Dragon Quest Heroes 2 it will be much better. The right balance of mission types, expansion of side activities, focusing on larger locations and adding a co-op mode – all these were the movements I expected from the developer. And all this was accomplished by doing Dragon Quest Heroes 2 a game that I can sincerely recommend to any fan of action RPGs and musou genre.
The game was reviewed on PS4 Pro