Review: Oceanhorn: Monster of Uncharted Seas (PS4).

Nowadays, it’s hard to find a game similar to the cult The Legend of Zelda. The task is even more difficult when you play only on PlayStation 4. The Cornfox & Brothers team has launched a project that can bring Sony equipment owners closer to this excellent series.

Oceanhorn: Monster of Uncharted Seas (PS4) is an action adventure game that resembles the adventures of Link, in particular the part titled The Wind Waker. The unnamed Hero himself also looks similar to the aforementioned elf. Enough, however, comparisons to the hit from Nintendo. It’s time to focus on the production in question.

Review: Oceanhorn: Monster of Uncharted Seas (PS4)

The plot tells the story of the son of a certain warrior, who set out on a journey to face his nemesis – the title Oceanhorn, i.e. a huge, mechanical sea serpent, which, as a result of certain events, becomes a bloodthirsty beast. Of course, as a disobedient kid, the Hero follows in his father’s footsteps, wanting to destroy the monster once and for all and save his father at the same time. For this purpose, he will use appropriate equipment, without which he would not even be able to reach the beast, among others. sword, shield, bow and various spells.

On the way to completing the task, as always, there are obstacles such as powerful bosses, on which you have to find the right tactics, or a lot of puzzles – arranging the boxes in the right place, lighting candles, finding hidden levers, etc. Despite the enormous dangers, after completing the game I feel certain insufficiency caused by too low difficulty level, both with puzzles and encountered opponents. Despite the wonderful fifteen hours spent with this title, I wish it were a tad more difficult.

Review: Oceanhorn: Monster of Uncharted Seas (PS4)

The world of Oceanhorn: Monster of Uncharted Seas (PS4) is a kingdom called Arcadia. It is divided into smaller islands, between which the hero travels with a small boat. The idea is of course taken from The Legend of Zelda: The Wind Waker, but that doesn’t stop enjoying the mini-game that got me extra loot and didn’t watch the boring loading screen. These islets are quite diverse – here we have desert plains, a dense forest with a holy altar or a large cemetery. In each of these places you can hear a different musical theme, and this gives a unique atmosphere. No wonder, however, because Nobuo Uematsu and Kenji Ito, the legendary Japanese composers behind the editions of Final Fantasy and Chrono Trigger, are responsible for the music.

Nowadays, almost every game has some RPG elements. In some titles it makes no sense at all, and in others they deepen the gameplay. In Oceanhorn: Monster of Uncharted Seas (PS4), the protagonist can advance to the next levels, and these allow you to carry more items or increase the youth’s strength. I like when in games you get different pieces of gear, and these in turn change the avatar of the hero. It is not here, so for me it is a big minus, although I realize that it does not make much difference to most of them.

Review: Oceanhorn: Monster of Uncharted Seas (PS4)

Cornfox & Brothers originally released its title for devices with an apple in the logo. The production on PS4 has been properly refreshed, but it does not present any favors in terms of graphics. Nevertheless, the visual setting adds charm to certain locations and, for an independent studio, it is at a satisfactory level. It irritates a bit that there are imperfections such as falling into textures or interpenetration of objects. You can say that we are used to it, but I personally feel something like this.

Authors from Finland have created a very nice title. For PLN 63, I gained many hours of great fun. Oceanhorn: Monster of Uncharted Seas (PS4) artistically reminds me a bit of productions from the first PlayStation, where technology and magic together with angular landscapes created something unique.

Review: Oceanhorn: Monster of Uncharted Seas (PS4)