The Division 2 promises a series of news and constant evolution.

In addition to playing the The Division 2 demo that Ubisoft brought to the Microsoft booth at BGS 2018, we also had the opportunity to chat with its production team. Thanks to the help of Warner Bros, we spoke with Chloé Hammond, a researcher on intellectual property at the company who did all the work that served as the basis for building the new game.

According to her, the decision to bring the sequence to Washington was a natural one, due to the characteristics of the city. In The Division 2, we are introduced to a story that takes place 7 months after the Black Friday catastrophe and we have to find out what happened to the President of the United States and those in power – something that results in opportunities for both the script and for gameplay.

The Division 2 promises a series of news and constant evolution

“Washington has so many qualities in terms of different areas, different neighborhoods. There’s the National Mall, which is a super large space, and the Georgetown area, which has low buildings and narrow streets, Theodore Roosevelt Island, which is a small area in the middle of the Potomac, which is the Washington DC river, and you have more nature, ”explained Chloé.

“every element fits into our creative vision, and this is the kind of world we wanted to build and the playground we wanted to offer players”

The Division 2 promises a series of news and constant evolution

“So every element fits our creative vision, and this is the kind of world we wanted to build and the playground we wanted to offer players, because they are not going to fight the same way in open spaces where you can go 360 degrees” , continued the researcher.

Realistic scenario

Chloé explained that most of Washington in The Division 2 will follow the same scale as the real world, and that city dwellers will recognize many neighborhoods and streets. Fidelity to real life also concerns the cultural characteristics of citizens, who form militias that can help you fight enemies – an element that makes your game debut.

The Division 2 promises a series of news and constant evolution

To get this help, you will have to complete faction missions and ensure that they too can survive in this disaster scenario. The promise is that the story will continue the cliffhanger left by the first The Division, while also maintaining some details that remind us that the main problem started during the Christmas festivities.

The Division 2 promises a series of news and constant evolution

Chloé explains that the decision to bring in a new team of agents makes sense with regard to RPG mechanics, which require a “tabula rasa” in order for the player to evolve a new character and mold it to his playing style. Among the novelties found are a new specialization system at level 13, enemies with more animations and an improved narrative. “We really listened to the community and what they wanted and we implemented that in sequence.”

This also applies to support for The Division 2, which should be as long as or longer than that of its predecessor. “We didn’t expect the first game to be such a success, but now we are ready.” “We are giving the community what they give us on a daily basis. There is so much love, so much investment, so of course we are going to support the game. Both the first and the second game, as long as people keep playing ”.