Microsoft finally revealed, after months of rumors and leaks, Xbox Series S, currently the cheapest and most accessible new generation console. At a cost of € 299, gamers will be able to have next-gen games at 120 fps and up to 1440p, with ray tracing support.
The technical specifications of the S series are inevitably lower than those of Xbox Series X is PlayStation 5 (except for CPU) and, with regard to RAM, even less than Xbox One X.
Some developers haven’t taken the S-series announcement and revealed it very well, arguing that the S-series will be a major obstacle to the next-gen, the classic bottleneck. Will making sure a game can run on the S series restrict the reach and vision of next-gen games?
Not having a direct comparison between the S series and the X / PS5 series, we can’t say for sure, but one thing is clear – not all developers see it as bad.
Sure Twitter, there are plenty of “insiders” who are breaking a spear in favor of the Xbox Series S, arguing that yes, you’ll have to readjust your titles to run them even on this lesser-performing console, but that’s nothing new or bad. transcendental.
The game director Robert Bowling, in particular, is absolutely against the phrase “bottleneck” in reference to the S-series, arguing that optimizing games for various dev kits is something that has been done for years. This was a very common practice with PCs, but for a few years now, developers have also been doing this with current gen consoles when it comes to the Xbox One X and mid-gen PS4 Pro.
They also echo him Thomas Puha of Remedy is Jack Attridge of Aromas, who argue that the biggest hurdle in running a next-gen title on the S-series will be a bit more development time to decide what to prioritize, like graphics or frame rates.
I do not share this feeling. Unless you are platform exclusive, normally you should always consider users with different specifications.
We have faced this same type of difference in the current generation of consoles. So it’s not exactly a new consideration that needs to be taken into account.
– Robert Bowling (@fourzerotwo) 9 septembre 2020
However, games that are CPU related are good, GPU… not so good. Nothing new. Choice and choice. I pre-ordered both next-gen consoles and can’t wait for them to arrive!
– Thomas Puha (@RiotRMD) September 9, 2020
Not really, it’s more than it’s just extra time and cost to optimize for a lower specification. Encourages you to reduce the range a bit.
– Jack Attridge (@JacksFlavour) 10 septembre 2020
In short, some developers aren’t excited about the S series, but there are just as many who don’t see all of these issues and just see it as something more to work on. As always, all these discussions are only theories: we will have to wait for the release of the two consoles and the first titles, to see the real results.
In the meantime, we remind you that the Xbox Series S and Xbox Series X will be released on November 10.
Source : Reddit