Ubisoft Barcelona turns 20!.
Ubisoft Barcelona, the first international video game development studio to arrive in Barcelona, today celebrated its 20th anniversary at a meeting in which, led by Javier Capel, Studio Manager, and Marie-Thérèse Cordon, founder of the studio and current Talent Management & Communication Director, the main milestones reached by the study in this period have been reviewed, as well as its medium-term objectives.
Ubisoft Barcelona began its trajectory in 1998 focused on motor games, developing titles such as Pro-Rally or Monster Jam. Subsequently, and with the arrival of the Nintendo Wii platform, it diversified its activity giving rise to the development of games with an important sports component, such as my Fitness Coach or Driver, among others, while in parallel it began its first collaborations in different AAA from the company, such as Tom Clancy’s Ghost Recon Advanced Warfighter or Assassin’s Creed Syndicate. However, 20 years later and after having tripled its workforce in the last two years, Ubisoft Barcelona can say that it is the largest AAA video game production studio for console and PC in Spain.
For this, Ubisoft Barcelona has followed a strategy focused on innovation and talent, “with the aim of being a study that goes one step further so that our impact on the industry is even greater,” says Javier Capel. In this sense, another of the pillars that has played a key role is the player, “who has always been and is at the center of every activity we carry out. Our developers are gamers and have a deep understanding of the game they are working on, but also those of the competition, ”says Capel.
Today Ubisoft Barcelona dedicates most of its efforts to four AAA projects, highlighting its role as the leading studio in the development of Assassin’s Creed III Remastered, the delivery of the well-known Assassin’s Creed franchise based on the American Revolution, which will be available for next-gen consoles and PC this coming March, as part of the post-launch content for Assassin’s Creed Odyssey, which can also be purchased individually.
In addition to leading the project for this long-awaited Remastered, Ubisoft Barcelona plays a fundamental role as co-developer of other AAA projects, among which Rainbow Six Siege stands out, where the studio contributes its talent and knowledge of the player with additions that keep the community alive. active since the game was released in 2015. An example of its contribution is the competitive Pick and Ban mode, so demanded by Rainbow Six players, which already number 40 million people.
In addition, a team of people who, together with Ubisoft Montpellier, are responsible for bringing the characters of the acclaimed Assassin’s Creed Odyssey to life in the game’s cinematics, and whose signature will also be present in the content, continues to work in the ranks of the studio. post-launch of it.
Finally, a team dedicated to character design for the long-awaited Beyond Good & Evil 2, an author video game led by Michel Ancel from Ubisoft Montpellier, serves as a sign of the ambition of the projects in which Ubisoft Barcelona is embarking.
Located in San Cugat del Vallés, Ubisoft Barcelona celebrates 20 years with more than 130 people and more than 10 vacancies in different areas (art, programming, design, audio, management) that will complete a team marked by a wide cultural variety, since it is made up of people of more than fifteen different nationalities, something that undoubtedly enriches the content of our games, and a cozy atmosphere typical of a family-owned company such as Ubisoft.
Thus, and as Marie-Thérèse Cordon concluded, “sometimes it seems that you have to go to the other side of the world to develop video games, but it is not like that; nowadays it is possible to be able to work in AAA games here and now, in Barcelona ”.