Without the same impact, AC Odyssey continues Origins’ successful scheme.

After Assassin’s Creed “got tired” with one game a year and the formula became beaten, Ubisoft went back to the drafting table, understood that it was time to rethink the future of the series and brought the necessary revitalization with Origins, two years after the previous one , Syndicate. The success came in style in a huge setting in ancient Egypt.

Without the same impact, AC Odyssey continues Origins’ successful scheme

A few months after the launch of Origins, Odyssey was announced and, next to him, comes the “ghost of the annuity”: the title will be released in October this year, a year after Origins. Will ancient Greece and the evolution of the combat system, in addition to two protagonists, be able to handle the scolding? We tested at E3 to try to predict that future in a crystal ball, say, “rational”. Check out our gameplay up here!

Without the same impact, AC Odyssey continues Origins’ successful scheme

More RPG

The first most notable aspect of Assassin’s Creed Odyssey is that it basically continues everything that worked in Origins: it fights more “head to head”, in which hordes of enemies are not always welcome; more investigative and less “guided” exploration thanks to the use of the eagle; much deeper customization of equipment.

Odyssey is even more RPG: now, it adopts the classic Western RPG dialogue system, à la Witcher, Mass Effect and the like, in which you choose the answer you want to give to certain NPCs and, with that, create possibilities to embark on side missions and “shape” your character’s style. It is not new, but it is unprecedented in the franchise.

Without the same impact, AC Odyssey continues Origins’ successful scheme

Two protagonists!

Bayek leaves the scene of ancient Egypt and gives space to two new protagonists in Greece: Alexio and Kassandra, each with their particularities and specializations. It does not work as in Syndicate, in which it was possible to alternate between the brothers Jacob and Evie in the open world; you choose Alexio or Kassandra and follow an entire campaign with one of them.

Without the same impact, AC Odyssey continues Origins’ successful scheme

Therefore, there are specific missions and a different development for the male character and the female figure, which, according to Ubisoft, gives “longevity and variety” to the adventure. In practice, this translates in an interesting way: right at the beginning, when choosing one of the two, the sequence of events can really change.

Combat: Evolution of Origins

The combat, already mentioned in this preview, continues the successful Origins scheme: the bullshit is much more personal, in the one-on-one scheme, openly inspired by Dark Souls and, of course, more robust.

Without the same impact, AC Odyssey continues Origins’ successful scheme

I felt more weight when playing Odyssey; it seems to me that dodges should be thought of with more care and there is a slight tactical spirit than what should be done. And yes: running away is an option when you can’t handle it. Alexio and Kassandra’s movement is similar, but each one has its own characteristics, and the struggles are included in that statement.

The air of Greek mythology

In my quick 20-minute exploration of ancient Greece, I could feel a little of the Greek atmosphere, which drinks from the mythology of that region, so classic and so traditional in literature, with its gods and titans. Several important figures from the legends will be present in the adventure, according to Ubisoft.

Without the same impact, AC Odyssey continues Origins’ successful scheme

While all of this is positive so far, the truth is that Odyssey does carry the stigma of annuity: it fails to give the same impact as Origins. I remember that, when I was able to test it quickly at E3 2017 and, later, at BGS of the same year, I felt a brutal difference within what the franchise represents. There, yes, there was a substantial leap that marked a new era for Assassin’s Creed. In all aspects: exploration, combat, customization, narrative rhythm.

There is no such substantial leap in Odyssey because he basically embarks on the success of Origins, takes advantage of all the good that is in Bayek’s journey and evolves the necessary points. It is an “elastic” from Origins, and that leaves in the air the expectation of a polished product until the launch, scheduled for October 5th for PS4, Xbox One and PC.