World of Warcraft – Legion Expansion Summary.
- Why is Legion good?
- 1. Rich amount of content
- 2. Graphics
- 3. History
- 4. Soundtrack
- 5. Dubbing, cutscenes and the way of guiding us through the plot
- 6. Mythic + system
- 7. Karazhan
- 8. New class – Demon Hunter
- 9. New camera
- 10. Character animations and skills
- 11. Mini-games and treats
- 11th Class Order Hall
- Why is the Legion expansion weak?
- 1st Class Order Hall
- 2. Gold hyperinflation
- 3. World quests
- 4. Grind
- 5. Character builds
- 6. Patch 7.3.5
- Rating – 8.5/10
The Legion expansion for World of Warcraft is over. Patch 7.3.5 recently came out, which has gone to great lengths to make Legion as memorable as Wrath of the Lich King. Did he succeed? Let’s summarize this add-on and see if it was worth spending PLN 180 on it.
I will try to summarize the whole thing based on my experience with the game, for which I paid PLN 180. In terms of the add-on. For the curious, I will say that when you bought the boxed version, you could get a poster with Illidan. But never mind, let’s get to the pros and cons of the Legion expansion.
Why is Legion good?
Let’s start with the positives, because that’s what each of us likes the most. We waited a lot of time for Legion, and during this time I was beating more bosses on Hellfire Citadel. It was probably the longest wait in WoW history. Either Legion or Warlords of Draenor, I’m not entirely sure.
1. Rich amount of content
In Warlords of Draenor, players complained about the lack of content, so Blizzard made sure that Legion had plenty of it. And there was work to do all the time. Starting with displaying the character on the four available lands. Interestingly, we could choose where we wanted to start. By the way, Stormheim is just awesome. Then we went to Suramar, where we did quests to be able to fly. We did class campaigns, world quests, mythic+ instances, first raid, then second, third etc. Also, developing professions like fishing or alchemy. Developing your artifact, new lands in later patches. I could go on like this for a very, very long time.
Let no one even dare say that WoW has ugly graphics. It’s on an old engine, but the way all these lands look is just insane. Almost everything started with Cataclysm, but it was in Mists of Pandaria that I liked the lands the most. How about the legions? They are beautifully made, they are large, and each one stands out.
I have to say something about the plot of this add-on. We got a lot of class campaigns, each of them was different, and getting the artifact also had a short, interesting story. However, the best thing was probably the campaign with Illidan. I went through the whole thing, I understood, and what I didn’t know I read on Wikipedia.
World of Warcraft is famous for good music. And just as I liked the one from WoD the most, Legion also managed. If you like bands like Two Steps From Hell or something like that, Legion should satisfy your hunger.
5. Dubbing, cutscenes and the way of guiding us through the plot
What I liked was the expo at the beginning of the expansion. A lot of conversations, dubbing at a good level and, best of all, cut-scenes that completed our story. One of my favorites was Xavius’ death of Ysera. Probably the best moment in the whole add-on, because it caused incredible emotions. All in all, I’ll throw it to you at the bottom … Such good cut-scenes that were in Legion, they could even be suitable for a trailer for the game itself. This makes Blizzard rank even better for me.
6. Mythic + system
No doubt a hit. When we played the previous expansions it was more or less like we were doing normal instances, then heroic, some mythic, then raids and wio. We ended up just raiding. This time, Blizzard gave us the opportunity to play more instances, and in return we received attractive prizes, climbed in the rankings, etc. At one point it was tedious, but the fact that we were doing dungeons for a year and not for two weeks is the most plus.
It may sound strange anyway, but Karazhan … Back to the past – The Burning Crusade – but in a slightly different form. The dungeon I’ve loved and always enjoyed doing. Well designed, giving a lot of fun, and two mounts. If I had to pick my favorite place to be, it would be Karazhan. No wonder I was glad when Blizzard said it would be available on the Mythic+ system.
8. New class – Demon Hunter
Wrath from the Lich King gave us the Death Knight class, Mists of Pandaria gave us the Monk class, and Legion gave us the Demon Hunter class. Demon Hunter is okay, fun to play, and very mobile in battlegrounds. Let’s be honest, adding a new character to the game is always a good idea, as long as it’s not done in short intervals. Fortunately, Blizzard does this every other expansion.
9. New camera
A small change, but the most pleasant one, i.e. a new camera. If I’m not mistaken, it was already in the pre-patch, but it can be counted as Legion. An interesting camera system that tracks the opponent we are targeting and directs our gaze at him. Pretty cool for melee players. If someone doesn’t know what exactly it is, there was something similar in The Witcher 3.
10. Character animations and skills
Blizzard added new combat animations for our fighters, so it was much more fun to fight. Plus new character skills that looked great. For example, the Shadow Priest’s control of another player or monster, the Death Knight’s “astral” gait, and many, many other very nice abilities.
11. Mini-games and treats
Another little change that makes me happy. We got world quests that were boring at some point, but at least we got mini-games for those quests. They were often annoying because you had to be skillful or remember the order, but I think that for such an escape from constant murdering, such a way of diversifying the game was the most positive.
11th Class Order Hall
And here I will reveal the secret about the rest of the article, because the Class Order Hall will also appear in the cons. Why? Read and you will find out. Anyway, why a plus? In Warlords of Draenor we got a garrison that was the same for everyone. And I, as a Horde player, was a bit disappointed in what I would have to sit in until the end of WoD, because Alliance received an excellent base, which is nice, and Horde … Mud houses. Okay, but what about this Legion? We got as many places as there are classes here. Each class was given its own Class Order Hall, but you weren’t sitting in it alone. And all in all, it was good on the one hand, and not on the other. Anyway, in Legion we didn’t complain about the appearance of these Class Order Halls.
Why is the Legion expansion weak?
1st Class Order Hall
I will immediately appeal to him so as not to mix up. You already know the pros, but what about the cons? Let’s start with the fact that it’s a bit of a remake of Warlords of Draenor that everyone complained about so much. Previously, garrisons were a goldmine (patch 6.2), and later? They were also a gold mine, but it had to be done in a slightly different way. Again, we spent a lot of time in one place from which we sent our subjects. It might have seemed pretty cool at first, but to be honest after a while I dropped it all and started playing instead of standing around and clicking on some missions.
2. Gold hyperinflation
The Legion made gold in WoW very worthless. Just like in Warlords of Draenor, the token cost 60,000, and at the very beginning of its release, 15-20,000, so in Legion, practically from the beginning, 200,000, and later it was 280,000. This is undoubtedly a drama. Blizzard itself even increased the gold cap from one million to ten, so you know what to expect from Battle for Azeroth.
3. World quests
And now it’s time to refer to the content from the first point, the first headline. World quests were cool, but their repetition made me gag. Kill 10 ogres, collect 5 carrots, catch 15 squirrels (it really was), or fill the bar with percent. And here’s a curiosity. Everyone complained a lot about the “daily quests” before, but as soon as Blizzard changed the name to “world quest”, everything was fine. I won’t deny that they were different, but they’re still the same. It’s very similar with the mythic + system, because on the one hand, it’s nice progressing, but on the other hand, it’s still the same and typical talk “Oh no, this dungeon is long and boring, I’ll look for Maw of Souls and I’ll do it in 5 minutes.”
Blizzard meant well introducing artifacts and how to load them. However, many players, including me, got sick of this system and did not like it very much. You had to loot monsters like crazy to charge our artifact, because without 55 trait no one will take you on a raid. An example of a grind can be the Maw of Souls instance, which at one point was so crowded that it was done all the time, because it dropped the same amount of artifact power – that is, this artifact boost – as any other instance. The only difference was that we did everything else in 15 to even 40 minutes, and Maw of Souls could be finished in 3 minutes. At least that was my record.
I won’t make a separate point, but since we’re on the subject of artifacts, it’s worth taking a look at whether people liked to run with one weapon for 2 years. I personally don’t…
5. Character builds
In each expansion, I’m annoyed with the way our characters develop. I’m talking about talent, of course. So what if there are a dozen of them, since 90% of players of a given class have the same ones turned on as others. It’s just that our heroes are no different from each other, there is no diversity. Oh, and let’s not forget that one person might like a talent, but they can’t take it just because it lowers their DPS by about 40,000.
6. Patch 7.3.5
The last downside is what Blizzard did at the end of the expansion. Patch 7.3.5, which was one of the weakest patches in the game. Lots of things people didn’t like. One of those that caused the biggest smoke was of course the new leveling system. Let’s reduce the RAF percentage, increase the power of monsters, let’s make it take an hour to get from 70 to 71 level. Blizzard pretty much shot themselves in the foot listening to people shouting – “ FOR VANILLI IT WAS!!! NOT WHAT NOW! IT WAS 50 YEARS ON ONE LEVEL!”. Why did he shoot himself in the knee? Because a week later, the same people shouted how long it takes to get to the next levels. I did a quick test myself. I found that lvl 100-110 instances are faster to do than lvl 15-80 instances. So it’s faster to spice up a character from 100 to 110 than from 70 to 80. At least that’s how it was in my case.
And since we’re on the topic of increasing the difficulty of leveling, it’s worth taking a look at the RAF. Blizzard explained that the nerf is due to the fact that you can now buy a boost to level 100. Well, everything would be fine, but … Exactly – “but”. If the boost cost 20 euros, you can be tempted. But please… 60 euros for a level 100 boost!? It’s a joke. It is 3 tokens (90 game days), and in Poland you could buy 2.5 prepaid for it, i.e. about 150 game days, suggesting that the euro is PLN 4.14. That’s how much it costs at the time of writing this article. 60 euros = PLN 248.40. In addition, Blizzard said that when buying more add-ons, we get a boost. The problem may be that not everyone wants to play the entire expansion with one character. Big minus for me…
I recommend watching the video above, patch 7.3.5 explains it quite interestingly.
There, taratam… It’s time to wrap up our Legion expansion. As a huge fan of World of Warcraft, I can say that this expansion was really, really good. I had a great time for a long time, but at some point I had to take a break for about 4 months. As you can see, there are more advantages than disadvantages, so this is good news. The bad news is that a lot of people left World of Warcraft faster than they came to Legion.
Personally, I don’t think I lost the PLN 180, I played very well, Blizzard made a great game, so I liked it. You know what’s the best thing about all this? That people who kept repeating – “Oooo Wrath of the Lich King better”, “For vanilla it was”, “Now this WoW is junk” – got a flick in the nose, because the add-on can fight their “invincible” Lich King.